Beispiel #1
0
func comboBoxEditWndProc(hwnd win.HWND, msg uint32, wParam, lParam uintptr) uintptr {
	cb := (*ComboBox)(unsafe.Pointer(win.GetWindowLongPtr(hwnd, win.GWLP_USERDATA)))

	switch msg {
	case win.WM_GETDLGCODE:
		if form := ancestor(cb); form != nil {
			if dlg, ok := form.(dialogish); ok {
				if dlg.DefaultButton() != nil {
					// If the ComboBox lives in a Dialog that has a
					// DefaultButton, we won't swallow the return key.
					break
				}
			}
		}

		if wParam == win.VK_RETURN {
			return win.DLGC_WANTALLKEYS
		}

	case win.WM_KEYDOWN:
		if wParam != win.VK_RETURN || 0 == cb.SendMessage(win.CB_GETDROPPEDSTATE, 0, 0) {
			cb.handleKeyDown(wParam, lParam)
		}

	case win.WM_KEYUP:
		if wParam != win.VK_RETURN || 0 == cb.SendMessage(win.CB_GETDROPPEDSTATE, 0, 0) {
			cb.handleKeyUp(wParam, lParam)
		}
	}

	return win.CallWindowProc(cb.editOrigWndProcPtr, hwnd, msg, wParam, lParam)
}
Beispiel #2
0
// WndProc is the window procedure of the window.
//
// When implementing your own WndProc to add or modify behavior, call the
// WndProc of the embedded window for messages you don't handle yourself.
func (wb *WindowBase) WndProc(hwnd win.HWND, msg uint32, wParam, lParam uintptr) uintptr {
	switch msg {
	case win.WM_ERASEBKGND:
		if wb.background == nil {
			break
		}

		canvas, err := newCanvasFromHDC(win.HDC(wParam))
		if err != nil {
			break
		}
		defer canvas.Dispose()

		if err := canvas.FillRectangle(wb.background, wb.ClientBounds()); err != nil {
			break
		}

		return 1

	case win.WM_LBUTTONDOWN, win.WM_MBUTTONDOWN, win.WM_RBUTTONDOWN:
		if msg == win.WM_LBUTTONDOWN && wb.origWndProcPtr == 0 {
			// Only call SetCapture if this is no subclassed control.
			// (Otherwise e.g. WM_COMMAND(BN_CLICKED) would no longer
			// be generated for PushButton.)
			win.SetCapture(wb.hWnd)
		}
		wb.publishMouseEvent(&wb.mouseDownPublisher, wParam, lParam)

	case win.WM_LBUTTONUP, win.WM_MBUTTONUP, win.WM_RBUTTONUP:
		if msg == win.WM_LBUTTONUP && wb.origWndProcPtr == 0 {
			// See WM_LBUTTONDOWN for why we require origWndProcPtr == 0 here.
			if !win.ReleaseCapture() {
				lastError("ReleaseCapture")
			}
		}
		wb.publishMouseEvent(&wb.mouseUpPublisher, wParam, lParam)

	case win.WM_MOUSEMOVE:
		wb.publishMouseEvent(&wb.mouseMovePublisher, wParam, lParam)

	case win.WM_SETCURSOR:
		if wb.cursor != nil {
			win.SetCursor(wb.cursor.handle())
			return 0
		}

	case win.WM_CONTEXTMENU:
		sourceWindow := windowFromHandle(win.HWND(wParam))
		if sourceWindow == nil {
			break
		}

		x := win.GET_X_LPARAM(lParam)
		y := win.GET_Y_LPARAM(lParam)

		contextMenu := sourceWindow.ContextMenu()

		var handle win.HWND
		if widget, ok := sourceWindow.(Widget); ok {
			handle = ancestor(widget).Handle()
		} else {
			handle = sourceWindow.Handle()
		}

		if contextMenu != nil {
			win.TrackPopupMenuEx(
				contextMenu.hMenu,
				win.TPM_NOANIMATION,
				x,
				y,
				handle,
				nil)
			return 0
		}

	case win.WM_KEYDOWN:
		wb.handleKeyDown(wParam, lParam)

	case win.WM_KEYUP:
		wb.handleKeyUp(wParam, lParam)

	case win.WM_SIZE, win.WM_SIZING:
		wb.sizeChangedPublisher.Publish()

	case win.WM_DESTROY:
		if wb.origWndProcPtr != 0 {
			// As we subclass all windows of system classes, we prevented the
			// clean-up code in the WM_NCDESTROY handlers of some windows from
			// being called. To fix this, we restore the original window
			// procedure here.
			win.SetWindowLongPtr(wb.hWnd, win.GWLP_WNDPROC, wb.origWndProcPtr)
		}

		delete(hwnd2WindowBase, hwnd)

		wb.window.Dispose()
		wb.hWnd = 0
	}

	if wb.origWndProcPtr != 0 {
		return win.CallWindowProc(wb.origWndProcPtr, hwnd, msg, wParam, lParam)
	}

	return win.DefWindowProc(hwnd, msg, wParam, lParam)
}