Beispiel #1
0
func TestFilterUnconnectedPesudoNodes(t *testing.T) {
	// Test pseudo nodes that are made unconnected by filtering
	// are also removed.
	{
		nodes := render.RenderableNodes{
			"foo": {ID: "foo", Node: report.MakeNode().WithAdjacent("bar")},
			"bar": {ID: "bar", Node: report.MakeNode().WithAdjacent("baz")},
			"baz": {ID: "baz", Node: report.MakeNode(), Pseudo: true},
		}
		renderer := render.Filter{
			FilterFunc: func(node render.RenderableNode) bool {
				return true
			},
			Renderer: mockRenderer{RenderableNodes: nodes},
		}
		want := nodes.Prune()
		have := renderer.Render(report.MakeReport()).Prune()
		if !reflect.DeepEqual(want, have) {
			t.Error(test.Diff(want, have))
		}
	}
	{
		renderer := render.Filter{
			FilterFunc: func(node render.RenderableNode) bool {
				return node.ID != "bar"
			},
			Renderer: mockRenderer{RenderableNodes: render.RenderableNodes{
				"foo": {ID: "foo", Node: report.MakeNode().WithAdjacent("bar")},
				"bar": {ID: "bar", Node: report.MakeNode().WithAdjacent("baz")},
				"baz": {ID: "baz", Node: report.MakeNode(), Pseudo: true},
			}},
		}
		want := render.RenderableNodes{
			"foo": {ID: "foo", Node: report.MakeNode()},
		}
		have := renderer.Render(report.MakeReport()).Prune()
		if !reflect.DeepEqual(want, have) {
			t.Error(test.Diff(want, have))
		}
	}
	{
		renderer := render.Filter{
			FilterFunc: func(node render.RenderableNode) bool {
				return node.ID != "bar"
			},
			Renderer: mockRenderer{RenderableNodes: render.RenderableNodes{
				"foo": {ID: "foo", Node: report.MakeNode()},
				"bar": {ID: "bar", Node: report.MakeNode().WithAdjacent("foo")},
				"baz": {ID: "baz", Node: report.MakeNode().WithAdjacent("bar"), Pseudo: true},
			}},
		}
		want := render.RenderableNodes{
			"foo": {ID: "foo", Node: report.MakeNode()},
		}
		have := renderer.Render(report.MakeReport()).Prune()
		if !reflect.DeepEqual(want, have) {
			t.Error(test.Diff(want, have))
		}
	}
}
Beispiel #2
0
func TestMergeRenderableNodes(t *testing.T) {
	nodes1 := render.RenderableNodes{
		"foo": render.RenderableNode{ID: "foo"},
		"bar": render.RenderableNode{ID: "bar"},
	}
	nodes2 := render.RenderableNodes{
		"bar": render.RenderableNode{ID: "bar"},
		"baz": render.RenderableNode{ID: "baz"},
	}
	want := sterilize(render.RenderableNodes{
		"foo": render.RenderableNode{ID: "foo"},
		"bar": render.RenderableNode{ID: "bar"},
		"baz": render.RenderableNode{ID: "baz"},
	}, false)
	nodes1.Merge(nodes2)
	if have := sterilize(nodes1, false); !reflect.DeepEqual(want, have) {
		t.Error(test.Diff(want, have))
	}
}
Beispiel #3
0
func TestMergeRenderableNodes(t *testing.T) {
	nodes1 := render.RenderableNodes{
		"foo": render.NewRenderableNode("foo"),
		"bar": render.NewRenderableNode("bar"),
	}
	nodes2 := render.RenderableNodes{
		"bar": render.NewRenderableNode("bar"),
		"baz": render.NewRenderableNode("baz"),
	}
	want := expected.Sterilize(render.RenderableNodes{
		"foo": render.NewRenderableNode("foo"),
		"bar": render.NewRenderableNode("bar"),
		"baz": render.NewRenderableNode("baz"),
	})
	have := nodes1.Merge(nodes2)
	if !reflect.DeepEqual(want, have) {
		t.Error(test.Diff(want, have))
	}
}
Beispiel #4
0
func TestMergeRenderableNodes(t *testing.T) {
	nodes1 := render.RenderableNodes{
		"foo": render.RenderableNode{ID: "foo"},
		"bar": render.RenderableNode{ID: "bar"},
	}
	nodes2 := render.RenderableNodes{
		"bar": render.RenderableNode{ID: "bar"},
		"baz": render.RenderableNode{ID: "baz"},
	}

	want := render.RenderableNodes{
		"foo": render.RenderableNode{ID: "foo"},
		"bar": render.RenderableNode{ID: "bar"},
		"baz": render.RenderableNode{ID: "baz"},
	}
	nodes1.Merge(nodes2)

	if !reflect.DeepEqual(want, nodes1) {
		t.Errorf("want %+v, have %+v", want, nodes1)
	}
}