// setNodeInodePressureCondition for the node.
// TODO: this needs to move somewhere centralized...
func (kl *Kubelet) setNodeInodePressureCondition(node *api.Node) {
	currentTime := unversioned.NewTime(kl.clock.Now())
	var condition *api.NodeCondition

	// Check if NodeInodePressure condition already exists and if it does, just pick it up for update.
	for i := range node.Status.Conditions {
		if node.Status.Conditions[i].Type == api.NodeInodePressure {
			condition = &node.Status.Conditions[i]
		}
	}

	newCondition := false
	// If the NodeInodePressure condition doesn't exist, create one
	if condition == nil {
		condition = &api.NodeCondition{
			Type:   api.NodeInodePressure,
			Status: api.ConditionUnknown,
		}
		// cannot be appended to node.Status.Conditions here because it gets
		// copied to the slice. So if we append to the slice here none of the
		// updates we make below are reflected in the slice.
		newCondition = true
	}

	// Update the heartbeat time
	condition.LastHeartbeatTime = currentTime

	// Note: The conditions below take care of the case when a new NodeInodePressure condition is
	// created and as well as the case when the condition already exists. When a new condition
	// is created its status is set to api.ConditionUnknown which matches either
	// condition.Status != api.ConditionTrue or
	// condition.Status != api.ConditionFalse in the conditions below depending on whether
	// the kubelet is under inode pressure or not.
	if kl.evictionManager.IsUnderInodePressure() {
		if condition.Status != api.ConditionTrue {
			condition.Status = api.ConditionTrue
			condition.Reason = "KubeletHasInodePressure"
			condition.Message = "kubelet has inode pressure"
			condition.LastTransitionTime = currentTime
			kl.recordNodeStatusEvent(api.EventTypeNormal, "NodeHasInodePressure")
		}
	} else {
		if condition.Status != api.ConditionFalse {
			condition.Status = api.ConditionFalse
			condition.Reason = "KubeletHasNoInodePressure"
			condition.Message = "kubelet has no inode pressure"
			condition.LastTransitionTime = currentTime
			kl.recordNodeStatusEvent(api.EventTypeNormal, "NodeHasNoInodePressure")
		}
	}

	if newCondition {
		node.Status.Conditions = append(node.Status.Conditions, *condition)
	}

}
Beispiel #2
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// SetNodeCondition updates specific node condition with patch operation.
func SetNodeCondition(c clientset.Interface, node types.NodeName, condition api.NodeCondition) error {
	generatePatch := func(condition api.NodeCondition) ([]byte, error) {
		raw, err := json.Marshal(&[]api.NodeCondition{condition})
		if err != nil {
			return nil, err
		}
		return []byte(fmt.Sprintf(`{"status":{"conditions":%s}}`, raw)), nil
	}
	condition.LastHeartbeatTime = unversioned.NewTime(time.Now())
	patch, err := generatePatch(condition)
	if err != nil {
		return nil
	}
	_, err = c.Core().Nodes().PatchStatus(string(node), patch)
	return err
}
// Set OODcondition for the node.
func (kl *Kubelet) setNodeOODCondition(node *api.Node) {
	currentTime := unversioned.NewTime(kl.clock.Now())
	var nodeOODCondition *api.NodeCondition

	// Check if NodeOutOfDisk condition already exists and if it does, just pick it up for update.
	for i := range node.Status.Conditions {
		if node.Status.Conditions[i].Type == api.NodeOutOfDisk {
			nodeOODCondition = &node.Status.Conditions[i]
		}
	}

	newOODCondition := false
	// If the NodeOutOfDisk condition doesn't exist, create one.
	if nodeOODCondition == nil {
		nodeOODCondition = &api.NodeCondition{
			Type:   api.NodeOutOfDisk,
			Status: api.ConditionUnknown,
		}
		// nodeOODCondition cannot be appended to node.Status.Conditions here because it gets
		// copied to the slice. So if we append nodeOODCondition to the slice here none of the
		// updates we make to nodeOODCondition below are reflected in the slice.
		newOODCondition = true
	}

	// Update the heartbeat time irrespective of all the conditions.
	nodeOODCondition.LastHeartbeatTime = currentTime

	// Note: The conditions below take care of the case when a new NodeOutOfDisk condition is
	// created and as well as the case when the condition already exists. When a new condition
	// is created its status is set to api.ConditionUnknown which matches either
	// nodeOODCondition.Status != api.ConditionTrue or
	// nodeOODCondition.Status != api.ConditionFalse in the conditions below depending on whether
	// the kubelet is out of disk or not.
	if kl.isOutOfDisk() {
		if nodeOODCondition.Status != api.ConditionTrue {
			nodeOODCondition.Status = api.ConditionTrue
			nodeOODCondition.Reason = "KubeletOutOfDisk"
			nodeOODCondition.Message = "out of disk space"
			nodeOODCondition.LastTransitionTime = currentTime
			kl.recordNodeStatusEvent(api.EventTypeNormal, "NodeOutOfDisk")
		}
	} else {
		if nodeOODCondition.Status != api.ConditionFalse {
			// Update the out of disk condition when the condition status is unknown even if we
			// are within the outOfDiskTransitionFrequency duration. We do this to set the
			// condition status correctly at kubelet startup.
			if nodeOODCondition.Status == api.ConditionUnknown || kl.clock.Since(nodeOODCondition.LastTransitionTime.Time) >= kl.outOfDiskTransitionFrequency {
				nodeOODCondition.Status = api.ConditionFalse
				nodeOODCondition.Reason = "KubeletHasSufficientDisk"
				nodeOODCondition.Message = "kubelet has sufficient disk space available"
				nodeOODCondition.LastTransitionTime = currentTime
				kl.recordNodeStatusEvent(api.EventTypeNormal, "NodeHasSufficientDisk")
			} else {
				glog.Infof("Node condition status for OutOfDisk is false, but last transition time is less than %s", kl.outOfDiskTransitionFrequency)
			}
		}
	}

	if newOODCondition {
		node.Status.Conditions = append(node.Status.Conditions, *nodeOODCondition)
	}
}