Beispiel #1
0
func TestDynamicClientOnOff(t *testing.T) {
	var (
		serv    = &testutil.Server{}
		builder = testutil.NewBuilder(nil)
	)

	dc, err := client.NewDynamic(testutil.DynamicOpts(serv, builder))
	if err != nil {
		t.Fatalf("want err = nil; got %v", err)
	}
	defer dc.Close()

	// Server is in unknown state.
	if status := dc.Status(); status.State != machine.StateUnknown {
		t.Fatalf("want state = %s; got %s", machine.StateUnknown, status.State)
	}

	// Server starts responding.
	ctx := dc.Client().Context()
	serv.TurnOn()
	if err := builder.WaitForBuild(time.Second); err != nil {
		t.Fatalf("want err = nil; got %v", err)
	}
	if n := builder.BuildsCount(); n != 1 {
		t.Fatalf("want builds count = 1; got %d", n)
	}
	if err := testutil.WaitForContextClose(ctx, time.Second); err != nil {
		t.Fatalf("want err = nil; got %v", err)
	}
	if status := dc.Status(); status.State != machine.StateOnline {
		t.Fatalf("want state = %s; got %s", machine.StateOnline, status.State)
	}

	// Stop server.
	ctx = dc.Client().Context()
	serv.TurnOff()
	if err := builder.WaitForBuild(time.Second); err != nil {
		t.Fatalf("want err = nil; got %v", err)
	}
	if n := builder.BuildsCount(); n != 2 {
		t.Fatalf("want builds count = 2; got %d", n)
	}
	if err := testutil.WaitForContextClose(ctx, time.Second); err != nil {
		t.Fatalf("want err = nil; got %v", err)
	}
	if status := dc.Status(); status.State != machine.StateOffline {
		t.Fatalf("want state = %s; got %s", machine.StateOffline, status.State)
	}
}
Beispiel #2
0
func TestDynamicClientContext(t *testing.T) {
	var (
		serv    = &testutil.Server{}
		builder = testutil.NewBuilder(nil)
	)

	dc, err := client.NewDynamic(testutil.DynamicOpts(serv, builder))
	if err != nil {
		t.Fatalf("want err = nil; got %v", err)
	}
	defer dc.Close()

	ctx := dc.Client().Context()
	serv.TurnOn()
	if err := testutil.WaitForContextClose(ctx, time.Second); err != nil {
		t.Fatalf("want err = nil; got %v", err)
	}

	const ContextWorkers = 10

	var g errgroup.Group
	for i := 0; i < ContextWorkers; i++ {
		g.Go(func() error {
			select {
			case <-dc.Client().Context().Done():
				return errors.New("context closed unexpectedly")
			case <-time.After(50 * time.Millisecond):
				return nil
			}
		})
	}
	// Machine is on so dynamic client should not close its context.
	if err := g.Wait(); err != nil {
		t.Fatalf("want err = nil; got %v", err)
	}

	ctx = dc.Client().Context()
	serv.TurnOff()
	for i := 0; i < ContextWorkers; i++ {
		g.Go(func() error {
			select {
			case <-ctx.Done():
				return nil
			case <-time.After(time.Second):
				return errors.New("timed out")
			}
		})
	}
	// Machine is off so its context channel should be closed by dynamic client.
	if err := g.Wait(); err != nil {
		t.Fatalf("want err = nil; got %v", err)
	}
}
Beispiel #3
0
func TestCreateBalance(t *testing.T) {
	var (
		client  = testutil.NewClient()
		builder = testutil.NewBuilder(client)
		id      = machine.ID("serv")
	)

	g, err := New(testOptions(builder))
	if err != nil {
		t.Fatalf("want err = nil; got %v", err)
	}
	defer g.Close()

	req := &CreateRequest{
		Addresses: map[machine.ID][]machine.Addr{
			id: {testutil.TurnOffAddr()},
		},
	}

	if _, err := g.Create(req); err != nil {
		t.Fatalf("want err = nil; got %v", err)
	}

	if err := builder.WaitForBuild(time.Second); err != nil {
		t.Fatalf("want err = nil; got %v", err)
	}

	// Create with empty addresses should remove previously added machine.
	if _, err := g.Create(&CreateRequest{}); err != nil {
		t.Fatalf("want err = nil; got %v", err)
	}

	// Client context should be closed.
	if err := testutil.WaitForContextClose(client.Context(), time.Second); err != nil {
		t.Fatalf("want err = nil; got %v", err)
	}
}