func New(o Object) *Imp { // x := new(Imp) switch o.(type) { case *enum.Imp: x.Object, x.typ = enum.New(enum.Enum(o.(*enum.Imp).Typ())), Enumerator case *tval.Imp: x.Object, x.typ = tval.New(), TruthValue case *char.Imp: x.Object, x.typ = char.New(), Character case *text.Imp: x.Object, x.typ = text.New(o.(*text.Imp).Len()), Text case *bnat.Imp: x.Object, x.typ = bnat.New(o.(*bnat.Imp).Startval()), Natural case *breal.Imp: x.Object, x.typ = breal.New(4), Real case *clk.Imp: x.Object, x.typ = clk.New(), Clocktime case *day.Imp: x.Object, x.typ = day.New(), Calendarday case *euro.Imp: x.Object, x.typ = euro.New(), Euro case *cntry.Imp: x.Object, x.typ = cntry.New(), Country case *pers.Imp: x.Object, x.typ = pers.New(), Person case *phone.Imp: x.Object, x.typ = phone.New(), PhoneNumber case *addr.Imp: x.Object, x.typ = addr.New(), Address default: ker.Panic("atom.New: parameter does not characterize an atom.Atomtype") } return x }
func New() *Imp { // x := new(Imp) for n := uint(0); n < max; n++ { x.lang[n] = enum.New(enum.Subject) x.from[n], x.to[n] = bnat.New(11), bnat.New(11) } x.cF, x.cB = col.ScreenF, col.ScreenB return x }
func New() *Imp { // x := new(Imp) x.Imp = mol.New() a := atom.New(enum.New(enum.Composer)) a.SetColours(col.Yellow, col.Black) x.Ins(a, 0, 11) a = atom.New(text.New(lenWerk)) a.SetColours(col.LightRed, col.Black) x.Ins(a, 1, 11) a = atom.New(text.New(lenOrch)) // Orchester x.Ins(a, 2, 11) a = atom.New(text.New(lenName)) // Dirigent a.SetColours(col.Cyan, col.Black) x.Ins(a, 3, 11) a = atom.New(text.New(lenName)) // Solist a.SetColours(col.LightBlue, col.Black) x.Ins(a, 4, 11) a = atom.New(text.New(lenName)) // Solist a.SetColours(col.LightBlue, col.Black) x.Ins(a, 5, 11) a = atom.New(enum.New(enum.RecordLabel)) a.SetColours(col.LightCyan, col.Black) x.Ins(a, 6, 11) a = atom.New(enum.New(enum.AudioMedium)) x.Ins(a, 7, 11) a = atom.New(enum.New(enum.SparsCode)) x.Ins(a, 8, 11) var m *masks.Imp = masks.New() m.Ins("Komponist:", 0, 0) m.Ins(" Werk:", 1, 0) m.Ins("Orchester:", 2, 0) m.Ins(" Dirigent:", 3, 0) m.Ins(" Solist 1:", 4, 0) m.Ins(" Solist 2:", 5, 0) m.Ins(" Firma:", 6, 0) m.Ins(" Platte:", 7, 0) m.Ins(" ad:", 8, 0) x.SetMask(m) return x }
func New() *Imp { // x := new(Imp) x.surname = text.New(lenName) x.firstName = text.New(lenFirstName) x.fm = tval.New() x.fm.SetFormat("m", "w") x.bd = day.New() x.ti = enum.New(enum.Title) x.fmt = LongB return x }
func New() *Imp { // x := new(Imp) x.person = pers.New() x.placeOfBirth = text.New(lenPlace) x.nationality = cntry.New() x.address = addr.New() x.legalGuardian = pers.New() x.legalGuardian.SetFormat(pers.LongT) x.addressLG = addr.New() x.langSeq = langs.New() x.religion = enum.New(enum.Religion) x.format = Short x.SetColours(col.LightCyan, col.Black) return x }
func Selected(l, c uint) *Imp { // cF, cH := col.ScreenF, col.ScreenB col.Contrast(&cH) n := uint(0) z, s := scr.MousePos() x := new(Imp) sel.Select1(name, uint(NAtomtypes), M, &n, z, s, cF, cH) if n < uint(NAtomtypes) { x.typ = Atomtype(n) } else { return nil } switch x.typ { case Enumerator: e := enum.Title // TODO e per select-menue aussuchen x.Object = enum.New(e) case TruthValue: x.Object = tval.New() case Character: x.Object = char.New() case Text: n := uint(10) // TODO n editieren x.Object = text.New(n) case Natural: n := uint(10) // TODO n editieren x.Object = bnat.New(n) case Real: n := uint(6) // TODO n editieren x.Object = breal.New(n) case Clocktime: x.Object = clk.New() case Calendarday: x.Object = day.New() case Euro: x.Object = euro.New() case Country: x.Object = cntry.New() case Person: x.Object = pers.New() case PhoneNumber: x.Object = phone.New() case Address: x.Object = addr.New() } return New(x) }