Beispiel #1
0
func (s *ServerImpl) sendResponse(sending *sync.Mutex, req *rpc.Request, resp *rpc.Response, reply interface{}, codec rpc.ServerCodec, errmsg string) {
	resp.ServiceMethod = req.ServiceMethod
	if errmsg != "" {
		resp.Error = errmsg
		reply = invalidRequest
	}
	resp.Seq = req.Seq
	sending.Lock()
	defer sending.Unlock()
	err := codec.WriteResponse(resp, reply)
	if err != nil {
		log.Println("rpc: writing response:", err)
	}
}
Beispiel #2
0
// sendResponses sends a stream of responses on a connection, and
// exits when the channel is closed.
func (s *Server) sendResponses(codec rpc.ServerCodec, responses <-chan serverResponse) {
	for resp := range responses {
		rpcResp := rpc.Response{
			ServiceMethod: resp.req.ServiceMethod,
			Seq:           resp.req.Seq,
		}
		if resp.err != nil {
			rpcResp.Error = resp.err.Error()
		}
		if err := codec.WriteResponse(&rpcResp, resp.reply); err != nil {
			log.Warningf("rpc: write response failed: %s", err)
			// TODO(bdarnell): what to do at this point? close the connection?
			// net/rpc just swallows the error.
		}
	}
}