Beispiel #1
0
//处理连接请求
func (this *server) handlerConnection(conn *net.TCPConn) {

	defer logger.CatchException()

	logger.Infof("New connection coming ... IP=%s ", conn.RemoteAddr())

	conn.SetNoDelay(true)                                        //无延迟
	conn.SetKeepAlive(true)                                      //保持激活
	conn.SetReadBuffer(64 * 1024)                                //设置读缓冲区大小
	conn.SetWriteBuffer(64 * 1024)                               //设置写缓冲区大小
	conn.SetReadDeadline(time.Now().Add(30000000 * time.Second)) //设置读超时

	session := network.NewSession(conn)
	defer session.Close()

	for {
		msg, err := session.RecvMSG()
		if err != nil {
			logger.Infof("RecvMsgs IP=%s err=%v", conn.RemoteAddr(), err.Error())
			return
		}

		ret := this.ProcessMessage(session, msg)
		if ret == false {
			return
		}
	}
}
Beispiel #2
0
// Accept accepts connections on the listener and serves requests
// for each incoming connection.  Accept blocks; the caller typically
// invokes it in a go statement.
func acceptTCP(server *Server, lis *net.TCPListener) {
	var (
		conn *net.TCPConn
		err  error
		r    int
	)
	for {
		if conn, err = lis.AcceptTCP(); err != nil {
			// if listener close then return
			log.Error("listener.Accept(\"%s\") error(%v)", lis.Addr().String(), err)
			return
		}
		if err = conn.SetKeepAlive(Conf.TCPKeepalive); err != nil {
			log.Error("conn.SetKeepAlive() error(%v)", err)
			return
		}
		if err = conn.SetReadBuffer(Conf.TCPSndbuf); err != nil {
			log.Error("conn.SetReadBuffer() error(%v)", err)
			return
		}
		if err = conn.SetWriteBuffer(Conf.TCPRcvbuf); err != nil {
			log.Error("conn.SetWriteBuffer() error(%v)", err)
			return
		}
		go serveTCP(server, conn, r)
		if r++; r == maxInt {
			r = 0
		}
	}
}
Beispiel #3
0
// NewConn creates a new connection for the sio. It generates the session id and
// prepares the internal structure for usage.
func newConn(serv *Server, fd uint32, nc *net.TCPConn) (c *Conn, err error) {
	host, _, err := net.SplitHostPort(nc.RemoteAddr().String())
	if err != nil {
		serv.Log("mudoo/newConn: GetRemoteAddr:", err)
		return
	}

	c = &Conn{
		serv:          serv,
		fd:            fd,
		nc:            nc,
		raddr:         host,
		online:        true,
		lastConnected: time.Now().UnixNano(),
		wakeupFlusher: make(chan byte),
		wakeupReader:  make(chan byte),
		numConns:      0,
		numHeartbeats: 0,
		decBuf:        new(Buffer),
	}

	nc.SetReadBuffer(serv.config.ReadBufferSize)
	nc.SetWriteBuffer(serv.config.WriteBufferSize)

	go c.keepalive()
	// go c.flusher()
	go c.reader()

	return
}
Beispiel #4
0
// Accept accepts connections on the listener and serves requests
// for each incoming connection.  Accept blocks; the caller typically
// invokes it in a go statement.
func (server *Server) AcceptTCP(lis *net.TCPListener, i int) {
	var (
		conn *net.TCPConn
		err  error
	)
	for {
		log.Debug("server: accept round: %d", i)
		if conn, err = lis.AcceptTCP(); err != nil {
			// if listener close then return
			log.Error("listener.Accept(\"%s\") error(%v)", lis.Addr().String(), err)
			return
		}
		if err = conn.SetKeepAlive(Conf.TCPKeepalive); err != nil {
			log.Error("conn.SetKeepAlive() error(%v)", err)
			return
		}
		if err = conn.SetReadBuffer(Conf.TCPSndbuf); err != nil {
			log.Error("conn.SetReadBuffer() error(%v)", err)
			return
		}
		if err = conn.SetWriteBuffer(Conf.TCPRcvbuf); err != nil {
			log.Error("conn.SetWriteBuffer() error(%v)", err)
			return
		}
		go server.serveConn(conn, i)
		if i++; i == maxInt {
			i = 0
		}
	}
}
Beispiel #5
0
func (server *TcpServer) Start() (err error) {
	for {
		var conn *net.TCPConn
		if conn, err = server.TCPListener.AcceptTCP(); err != nil {
			return err
		}
		if server.keepAlive != nil {
			if err := conn.SetKeepAlive(server.keepAlive.(bool)); err != nil {
				return err
			}
		}
		if server.keepAlivePeriod != nil {
			if kap, ok := (net.Conn(conn)).(iKeepAlivePeriod); ok {
				if err := kap.SetKeepAlivePeriod(server.keepAlivePeriod.(time.Duration)); err != nil {
					return err
				}
			}
		}
		if server.linger != nil {
			if err := conn.SetLinger(server.linger.(int)); err != nil {
				return err
			}
		}
		if server.noDelay != nil {
			if err := conn.SetNoDelay(server.noDelay.(bool)); err != nil {
				return err
			}
		}
		if server.readBuffer != nil {
			if err := conn.SetReadBuffer(server.readBuffer.(int)); err != nil {
				return err
			}
		}
		if server.writerBuffer != nil {
			if err := conn.SetWriteBuffer(server.writerBuffer.(int)); err != nil {
				return err
			}
		}
		if server.deadline != nil {
			if err := conn.SetDeadline(server.deadline.(time.Time)); err != nil {
				return err
			}
		}
		if server.readDeadline != nil {
			if err := conn.SetReadDeadline(server.readDeadline.(time.Time)); err != nil {
				return err
			}
		}
		if server.writerDeadline != nil {
			if err := conn.SetWriteDeadline(server.writerDeadline.(time.Time)); err != nil {
				return err
			}
		}
		if server.config != nil {
			server.ServeTCP(tls.Client(conn, server.config))
		} else {
			server.ServeTCP(conn)
		}
	}
}
Beispiel #6
0
func configureConn (conn *net.TCPConn, spec *ConnectionSpec) {
	// these two -- the most important -- are causing problems on my osx/64
	// where a "service unavailable" pops up in the async reads 
	// but we absolutely need to be able to use timeouts.
//			conn.SetReadTimeout(spec.rTimeout);	
//			conn.SetWriteTimeout(spec.wTimeout);	
	conn.SetLinger(spec.lingerspec);
	conn.SetKeepAlive(spec.keepalive);
	conn.SetReadBuffer(spec.rBufSize);
	conn.SetWriteBuffer(spec.wBufSize);
}
Beispiel #7
0
func TCPConnWrite(c *net.TCPConn) error {
	c.SetWriteBuffer(*packetsize)

	for {
		_, err := c.Write(b)
		if err != nil {
			if err == io.EOF {
				log.Println("Client ", c.RemoteAddr(), " disconnected")
				c.Close()
				return nil
			} else {
				log.Println("Failed writing bytes to conn: ", c, " with error ", err)
				c.Close()
				return err
			}
		}
	}
	return nil
}
Beispiel #8
0
func handleConnection(conn *net.TCPConn) {
	defer conn.Close()
	defer func() {
		if err := recover(); err != nil {
			fmt.Println(err)
			return
		}
	}()

	conn.SetKeepAlive(true)
	conn.SetReadBuffer(4096)
	conn.SetWriteBuffer(4096)
	handler := NewHandler(conn)

	accu := lendecoder.NewAccumulator(handler, 2, 1200)
	err := accu.ReadFrom(conn)
	if err != nil {
		fmt.Printf("Error: %v\n", err)
	}
}
Beispiel #9
0
func NewSession(conn *net.TCPConn, rc *turbo.RemotingConfig) *Session {

	conn.SetKeepAlive(true)
	conn.SetKeepAlivePeriod(rc.IdleTime * 2)
	//禁用nagle
	conn.SetNoDelay(true)
	conn.SetReadBuffer(rc.ReadBufferSize)
	conn.SetWriteBuffer(rc.WriteBufferSize)

	session := &Session{
		conn:         conn,
		br:           bufio.NewReaderSize(conn, rc.ReadBufferSize),
		bw:           bufio.NewWriterSize(conn, rc.WriteBufferSize),
		ReadChannel:  make(chan *packet.Packet, rc.ReadChannelSize),
		WriteChannel: make(chan *packet.Packet, rc.WriteChannelSize),
		isClose:      false,
		remoteAddr:   conn.RemoteAddr().String(),
		rc:           rc}
	return session
}
Beispiel #10
0
// ServeTCP ...
func (service *TcpService) ServeTCP(conn *net.TCPConn) (err error) {
	if service.keepAlive != nil {
		if err = conn.SetKeepAlive(service.keepAlive.(bool)); err != nil {
			return err
		}
	}
	if service.keepAlivePeriod != nil {
		if kap, ok := (net.Conn(conn)).(iKeepAlivePeriod); ok {
			if err = kap.SetKeepAlivePeriod(service.keepAlivePeriod.(time.Duration)); err != nil {
				return err
			}
		}
	}
	if service.linger != nil {
		if err = conn.SetLinger(service.linger.(int)); err != nil {
			return err
		}
	}
	if service.noDelay != nil {
		if err = conn.SetNoDelay(service.noDelay.(bool)); err != nil {
			return err
		}
	}
	if service.readBuffer != nil {
		if err = conn.SetReadBuffer(service.readBuffer.(int)); err != nil {
			return err
		}
	}
	if service.writeBuffer != nil {
		if err = conn.SetWriteBuffer(service.writeBuffer.(int)); err != nil {
			return err
		}
	}
	if service.config != nil {
		tlsConn := tls.Server(conn, service.config)
		tlsConn.Handshake()
		return service.Serve(tlsConn)
	}
	return service.Serve(conn)
}
Beispiel #11
0
// start a goroutine when a new connection is accepted
func handleClient(conn *net.TCPConn) {
	defer utils.PrintPanicStack()
	// set per-connection socket buffer
	conn.SetReadBuffer(SO_RCVBUF)

	// set initial socket buffer
	conn.SetWriteBuffer(SO_SNDBUF)

	// initial network control struct
	header := make([]byte, 2)
	in := make(chan []byte)
	defer func() {
		close(in) // session will close
	}()

	// create a new session object for the connection
	var sess Session
	host, port, err := net.SplitHostPort(conn.RemoteAddr().String())
	if err != nil {
		log.Error("cannot get remote address:", err)
		return
	}
	sess.IP = net.ParseIP(host)
	log.Infof("new connection from:%v port:%v", host, port)

	// session die signal
	sess.Die = make(chan struct{})

	// create a write buffer
	out := new_buffer(conn, sess.Die)
	go out.start()

	// start one agent for handling packet
	wg.Add(1)
	go agent(&sess, in, out)

	// network loop
	for {
		// solve dead link problem
		conn.SetReadDeadline(time.Now().Add(TCP_READ_DEADLINE * time.Second))
		n, err := io.ReadFull(conn, header)
		if err != nil {
			log.Warningf("read header failed, ip:%v reason:%v size:%v", sess.IP, err, n)
			return
		}
		size := binary.BigEndian.Uint16(header)

		// alloc a byte slice for reading
		payload := make([]byte, size)
		// read msg
		n, err = io.ReadFull(conn, payload)
		if err != nil {
			log.Warningf("read payload failed, ip:%v reason:%v size:%v", sess.IP, err, n)
			return
		}

		select {
		case in <- payload: // payload queued
		case <-sess.Die:
			log.Warningf("connection closed by logic, flag:%v ip:%v", sess.Flag, sess.IP)
			return
		}
	}
}
Beispiel #12
0
func (service *TcpService) ServeTCP(conn *net.TCPConn) (err error) {
	if service.keepAlive != nil {
		if err = conn.SetKeepAlive(service.keepAlive.(bool)); err != nil {
			return err
		}
	}
	if service.keepAlivePeriod != nil {
		if kap, ok := (net.Conn(conn)).(iKeepAlivePeriod); ok {
			if err = kap.SetKeepAlivePeriod(service.keepAlivePeriod.(time.Duration)); err != nil {
				return err
			}
		}
	}
	if service.linger != nil {
		if err = conn.SetLinger(service.linger.(int)); err != nil {
			return err
		}
	}
	if service.noDelay != nil {
		if err = conn.SetNoDelay(service.noDelay.(bool)); err != nil {
			return err
		}
	}
	if service.readBuffer != nil {
		if err = conn.SetReadBuffer(service.readBuffer.(int)); err != nil {
			return err
		}
	}
	if service.writeBuffer != nil {
		if err = conn.SetWriteBuffer(service.writeBuffer.(int)); err != nil {
			return err
		}
	}
	if service.timeout != nil {
		if err = conn.SetDeadline(time.Now().Add(service.timeout.(time.Duration))); err != nil {
			return err
		}
	}
	go func(conn net.Conn) {
		if service.config != nil {
			tlsConn := tls.Server(conn, service.config)
			tlsConn.Handshake()
			conn = tlsConn
		}
		var data []byte
		var err error
		for {
			if service.readTimeout != nil {
				err = conn.SetReadDeadline(time.Now().Add(service.readTimeout.(time.Duration)))
			}
			if err == nil {
				data, err = receiveDataOverTcp(conn)
			}
			if err == nil {
				data = service.Handle(data, conn)
				if service.writeTimeout != nil {
					err = conn.SetWriteDeadline(time.Now().Add(service.writeTimeout.(time.Duration)))
				}
				if err == nil {
					err = sendDataOverTcp(conn, data)
				}
			}
			if err != nil {
				conn.Close()
				break
			}
		}
	}(conn)
	return nil
}
Beispiel #13
0
// start a goroutine when a new connection is accepted
func handleClient(conn *net.TCPConn) {
	defer utils.PrintPanicStack()
	// set per-connection socket buffer
	//设置conn连接接受缓存的大小, 当超过缓存时, 会进入阻塞状态,等待被读取
	conn.SetReadBuffer(SO_RCVBUF)

	// set initial socket buffer
	//设置conn连接发送缓存的大小, 当超过缓存时, 会进入阻塞状态,等待被发送成功
	conn.SetWriteBuffer(SO_SNDBUF)

	// initial network control struct
	// 初始化2个字节数组, 用于存储header长度, 既后面要读取的文件长度
	header := make([]byte, 2)
	// 输入流通道, 解析后的数据将放入,等待被处理
	in := make(chan []byte)

	//设置延迟函数,当玩家断开连接时, 函数退出之前,关闭输入流
	defer func() {
		close(in) // session will close
	}()

	// create a new session object for the connection
	//创建session对象, 用于封装客户端和服务器的信息交换
	var sess Session
	host, port, err := net.SplitHostPort(conn.RemoteAddr().String())
	if err != nil {
		log.Error("cannot get remote address:", err)
		return
	}
	//存储用户ip
	sess.IP = net.ParseIP(host)
	//打印用户的ip和端口, 用户可能会双开?
	log.Infof("new connection from:%v port:%v", host, port)

	// session die signal
	sess_die := make(chan bool)

	//SESSION_DIE 监控有问题.................

	// create a write buffer
	// 创建写入buffer对象
	out := new_buffer(conn, sess_die)
	go out.start()

	// start one agent for handling packet
	//记录goroutine个数,让系统接收到关闭命令后,会阻塞主线程,至少所有agent线程退出,已保证数据落地
	wg.Add(1)
	go agent(&sess, in, out, sess_die)

	//network loop
	for {
		// solve dead line problem
		// 设置读超时时间, 如果在任意一次执行Read syscall 返回的时候,超过这个时间点, 则算超时
		conn.SetReadDeadline(time.Now().Add(TCP_READ_DEADLINE * time.Second))
		//先读取2个字节头文件长度
		n, err := io.ReadFull(conn, header)
		if err != nil {
			log.Warningf("read header failed, ip:%v reason:%v size:%v", sess.IP, err, n)
			return
		}
		//将2个字节数组转成int16类型, 不丢失精度
		size := binary.BigEndian.Uint16(header)

		// alloc a byte slice for reading
		// 创建一个指定长度的切片,用于存放具体内容
		payload := make([]byte, size)
		//read msg
		n, err = io.ReadFull(conn, payload)
		if err != nil {
			log.Warningf("read payload failed, ip:%v reason:%v size:%v", sess.IP, err, n)
			return
		}

		select {
		//接收的数据,转入in通道
		case in <- payload: //payload queued
			//监听sess_die 通道
		case <-sess_die:
			log.Warning("connection closed by logic, flag:%v ip:%v", sess.Flag, sess.IP)
			return
		}
	}

	// 好像没有处理连接超时, 如果玩家连上游戏后,一直未操作,再次链接时,会是新的连接?难道客户端在许久没有操作的情况下,先发一次ping, 如果有响应,继续操作,如果没响应,则执行重连?

	// 如果玩家已经退出了游戏,但是通过非正常途径退出的,这时,服务器还保留着该session, 当玩家再次登陆时, 原先的连接何时删除

}
Beispiel #14
0
func (server *TcpServer) handle() (err error) {
	defer func() {
		if e := recover(); e != nil && err == nil {
			err = fmt.Errorf("%v", e)
		}
	}()
	if server.listener == nil {
		return nil
	}
	var conn *net.TCPConn
	if conn, err = server.listener.AcceptTCP(); err != nil {
		return err
	}
	if server.keepAlive != nil {
		if err = conn.SetKeepAlive(server.keepAlive.(bool)); err != nil {
			return err
		}
	}
	if server.keepAlivePeriod != nil {
		if kap, ok := (net.Conn(conn)).(iKeepAlivePeriod); ok {
			if err = kap.SetKeepAlivePeriod(server.keepAlivePeriod.(time.Duration)); err != nil {
				return err
			}
		}
	}
	if server.linger != nil {
		if err = conn.SetLinger(server.linger.(int)); err != nil {
			return err
		}
	}
	if server.noDelay != nil {
		if err = conn.SetNoDelay(server.noDelay.(bool)); err != nil {
			return err
		}
	}
	if server.readBuffer != nil {
		if err = conn.SetReadBuffer(server.readBuffer.(int)); err != nil {
			return err
		}
	}
	if server.writerBuffer != nil {
		if err = conn.SetWriteBuffer(server.writerBuffer.(int)); err != nil {
			return err
		}
	}
	if server.deadline != nil {
		if err = conn.SetDeadline(server.deadline.(time.Time)); err != nil {
			return err
		}
	}
	if server.readDeadline != nil {
		if err = conn.SetReadDeadline(server.readDeadline.(time.Time)); err != nil {
			return err
		}
	}
	if server.writerDeadline != nil {
		if err = conn.SetWriteDeadline(server.writerDeadline.(time.Time)); err != nil {
			return err
		}
	}
	if server.config != nil {
		server.ServeTCP(tls.Client(conn, server.config))
	} else {
		server.ServeTCP(conn)
	}
	return nil
}
Beispiel #15
0
// PIPELINE #1: handleClient
// the goroutine is used for reading incoming PACKETS
// each packet is defined as :
// | 2B size |     DATA       |
//
func handleClient(conn *net.TCPConn) {
	defer utils.PrintPanicStack()
	// set socket read buffer
	conn.SetReadBuffer(SO_RCVBUF)
	// set socket write buffer
	conn.SetWriteBuffer(SO_SNDBUF)

	// for reading the 2-Byte header
	header := make([]byte, 2)
	// the input channel for agent()
	in := make(chan []byte)
	defer func() {
		close(in) // session will close
	}()

	// create a new session object for the connection
	// and record it's IP address
	var sess Session
	host, port, err := net.SplitHostPort(conn.RemoteAddr().String())
	if err != nil {
		log.Error("cannot get remote address:", err)
		return
	}
	sess.IP = net.ParseIP(host)
	log.Infof("new connection from:%v port:%v", host, port)

	// session die signal, will be triggered by agent()
	sess.Die = make(chan struct{})

	// create a write buffer
	out := new_buffer(conn, sess.Die)
	go out.start()

	// start agent for PACKET processing
	wg.Add(1)
	go agent(&sess, in, out)

	// read loop
	for {
		// solve dead link problem:
		// physical disconnection without any communcation between client and server
		// will cause the read to block FOREVER, so a timeout is a rescue.
		conn.SetReadDeadline(time.Now().Add(TCP_READ_DEADLINE * time.Second))

		// read 2B header
		n, err := io.ReadFull(conn, header)
		if err != nil {
			log.Warningf("read header failed, ip:%v reason:%v size:%v", sess.IP, err, n)
			return
		}
		size := binary.BigEndian.Uint16(header)

		// alloc a byte slice of the size defined in the header for reading data
		payload := make([]byte, size)
		n, err = io.ReadFull(conn, payload)
		if err != nil {
			log.Warningf("read payload failed, ip:%v reason:%v size:%v", sess.IP, err, n)
			return
		}

		// deliver the data to the input queue of agent()
		select {
		case in <- payload: // payload queued
		case <-sess.Die:
			log.Warningf("connection closed by logic, flag:%v ip:%v", sess.Flag, sess.IP)
			return
		}
	}
}