Beispiel #1
0
func main() {
	done := make(chan bool)
	//create active/standby servant
	activeServant := NewServant("servant1", Active, done)
	standbyServant := NewServant("servant2", Standby, done)
	//connect servants by connecting their proxies configured with filters
	filter := &ServantFilter{"/Sys/Ctrl/Heartbeat"} //only allow heartbeats between active/standby
	proxy1 := router.NewProxy(activeServant.Rot, "", filter, nil)
	proxy2 := router.NewProxy(standbyServant.Rot, "", filter, nil)
	proxy1.Connect(proxy2)
	//wait for servants to exit
	<-done
	<-done
}
Beispiel #2
0
func (s *Servant) Run(done chan bool) {
	addr := ServantAddr1
	if s.role == Standby {
		addr = ServantAddr2
	}
	os.Remove(addr)
	l, _ := net.Listen("unix", addr)

	//keep accepting client conn and connect local router to it
	for {
		conn, err := l.Accept()
		if err != nil {
			fmt.Println(err)
			continue
		}
		fmt.Println(s.name, "connect one client")

		//use flow control
		proxy := router.NewProxy(s.Rot, "", nil, nil)
		err = proxy.ConnectRemote(conn, router.GobMarshaling, router.FlowControl)
		if err != nil {
			fmt.Println(err)
			continue
		}
	}

	//in fact never reach here
	s.Rot.Close()
	l.Close()

	done <- true
}