// Draws a rectangle over the current drawing surface. func (self *Canvas) Rectangle(x float64, y float64) { C.DrawRectangle(self.drawing, C.double(0), C.double(0), C.double(x), C.double(y)) }
// Draws a rectangle over the current drawing surface. func (cv Canvas) Rectangle(x float64, y float64) { C.DrawRectangle(cv.drawing, C.double(0), C.double(0), C.double(x), C.double(y)) }
// Draws a rectangle given two coordinates and using the current stroke, stroke // width, and fill settings. // // x1, y1: ordinates of first coordinate // // x2, y2: ordinates of second coordinate func (dw *DrawingWand) Rectangle(x1, y1, x2, y2 float64) { C.DrawRectangle(dw.dw, C.double(x1), C.double(y1), C.double(x2), C.double(y2)) }