func (c Color) DrawPixel(x, y float32) { C.al_draw_pixel(C.float(x), C.float(y), (C.ALLEGRO_COLOR)(c)) }
// Draws a pixel on the active display at the given location // with the given color func DrawPixel(x, y float32, color Color) { C.al_draw_pixel(C.float(x), C.float(y), C.ALLEGRO_COLOR(color)) }
func (b *Bitmap) DrawPixel(x, y float32, c *Color) { C.al_draw_pixel(C.float(x), C.float(y), (C.ALLEGRO_COLOR)(*c)) }