//void glFogfv (GLenum pname, const float *params) func Fogfv(pname GLenum, params []float32) { if len(params) == 0 { panic("Invalid params length") } C.glFogfv(C.GLenum(pname), (*C.GLfloat)(¶ms[0])) }
//void glFogfv (GLenum pname, const float *params) func Fogfv(pname GLenum, params []float32) { if len(params) == 0 { panic(ErrorInputSize) } C.glFogfv(C.GLenum(pname), (*C.GLfloat)(¶ms[0])) }