func (panel *Panel) Show() bool { return isOk(C.show_panel((*C.PANEL)(panel))) }
func (p *Panel) Show() error { if C.show_panel(p.panel) == ERR { return Error } return nil }
// Show the panel, if hidden, and place it on the top of the stack. func (p *Panel) Show() error { if C.show_panel(p.pan) == C.ERR { return errors.New("Failed to show panel") } return nil }