Ejemplo n.º 1
0
func main() {

	thrust.InitLogger()
	// Set any Custom Provisioners before Start
	thrust.SetProvisioner(tutorial.NewTutorialProvisioner())
	// thrust.Start() must always come before any bindings are created.
	thrust.Start()

	thrustWindow := thrust.NewWindow(thrust.WindowOptions{
		RootUrl: "http://localhost:8089",
	})
	thrustWindow.Show()
	thrustWindow.Maximize()
	thrustWindow.Focus()

	// Lets do a window timeout
	go func() {
		<-time.After(time.Second * 5)
		thrustWindow.Close()
		thrust.Exit()
	}()

	// In lieu of something like an http server, we need to lock this thread
	// in order to keep it open, and keep the process running.
	// Dont worry we use runtime.Gosched :)
	thrust.LockThread()
}
Ejemplo n.º 2
0
func main() {
	http.HandleFunc("/", handler)
	thrust.InitLogger()
	// Set any Custom Provisioners before Start
	thrust.SetProvisioner(tutorial.NewTutorialProvisioner())
	// thrust.Start() must always come before any bindings are created.
	thrust.Start()

	thrustWindow := thrust.NewWindow(thrust.WindowOptions{
		RootUrl: "http://localhost:8080/",
	})
	thrustWindow.Show()
	thrustWindow.Maximize()
	thrustWindow.Focus()
	thrustWindow.OpenDevtools()
	_, err := thrustWindow.HandleRemote(func(er commands.EventResult, this *window.Window) {
		fmt.Println("RemoteMessage Recieved:", er.Message.Payload)
		// Keep in mind once we have the message, lets say its json of some new type we made,
		// We can unmarshal it to that type.
		// Same goes for the other way around.
		this.SendRemoteMessage("boop")
	})
	if err != nil {
		fmt.Println(err)
		thrust.Exit()
	}
	// See, we dont use thrust.LockThread() because we now have something holding the process open
	http.ListenAndServe(":8080", nil)
}
Ejemplo n.º 3
0
func main() {

	thrust.InitLogger()
	// Set any Custom Provisioners before Start
	thrust.SetProvisioner(tutorial.NewTutorialProvisioner())
	// thrust.Start() must always come before any bindings are created.
	thrust.Start()

	thrustWindow := thrust.NewWindow(thrust.WindowOptions{
		RootUrl:  "http://breach.cc/",
		HasFrame: true,
	})
	thrustWindow.Show()
	thrustWindow.Focus()
	thrustWindow.HandleEvent("closed", func(cr commands.EventResult) {
		fmt.Println("Close Event Occured")
	})

	// Lets do a window timeout
	go func() {
		<-time.After(time.Second * 5)
		thrustWindow.Close()
		thrust.Exit()
	}()

	// In lieu of something like an http server, we need to lock this thread
	// in order to keep it open, and keep the process running.
	// Dont worry we use runtime.Gosched :)
	thrust.LockThread()
}
Ejemplo n.º 4
0
func main() {
	thrust.InitLogger()
	// Set any Custom Provisioners before Start
	thrust.SetProvisioner(tutorial.NewTutorialProvisioner())
	// thrust.Start() must always come before any bindings are created.
	thrust.Start()
	thrustWindow := thrust.NewWindow(thrust.WindowOptions{
		RootUrl: "http://breach.cc/",
	})
	thrustWindow.Show()
	thrustWindow.Maximize()
	thrustWindow.Focus()

	// make our top menus
	//applicationMenu, is essentially the menu bar
	applicationMenu := thrust.NewMenu()
	//applicationMenuRoot is the first menu, on darwin this is always named the name of your application.
	applicationMenuRoot := thrust.NewMenu()
	//File menu is our second menu
	fileMenu := thrust.NewMenu()

	// Lets build our root menu.
	// the first argument to AddItem is a CommandID
	// A CommandID is used by Thrust Core to communicate back results and events.
	applicationMenuRoot.AddItem(1, "About")
	applicationMenuRoot.RegisterEventHandlerByCommandID(1,
		func(reply commands.CommandResponse, item *menu.MenuItem) {
			fmt.Println("About Handled")
		})
	// Now for the File menu
	fileMenu.AddItem(2, "Open")
	fileMenu.RegisterEventHandlerByCommandID(2,
		func(reply commands.CommandResponse, item *menu.MenuItem) {
			fmt.Println("Open Handled")
		})
	fileMenu.AddItem(3, "Edit")
	fileMenu.AddSeparator()
	fileMenu.AddItem(4, "Close")
	fileMenu.RegisterEventHandlerByCommandID(4,
		func(reply commands.CommandResponse, item *menu.MenuItem) {
			fmt.Println("Close Event Handled")
			thrust.Exit()
		})
	// Now we just need to plumb our menus together any way we want.

	applicationMenu.AddSubmenu(5, "Application", applicationMenuRoot)
	applicationMenu.AddSubmenu(6, "File", fileMenu)

	// Remember how in basic_browser, Window automatically self registered with the dispatcher.
	// unfortunately we have no such luck here.
	// I suppose this method could be added as an effect of SetApplicationMenu, but the effects of that need to be
	// Ironed out.
	// However, as least we only need to register the top level menu for events, all sub menus will delegate for the top menu.

	// Now we set it as our application Menu
	applicationMenu.SetApplicationMenu()
	// BLOCKING - Dont run before youve excuted all commands you want first.
	thrust.LockThread()
}