Ejemplo n.º 1
0
	newBefSuite := func(text string, fail bool) leafnodes.SuiteNode {
		return leafnodes.NewBeforeSuiteNode(func() {
			writer.AddEvent(text)
			thingsThatRan = append(thingsThatRan, text)
			if fail {
				failer.Fail(text, codelocation.New(0))
			}
		}, codelocation.New(0), 0, failer)
	}

	newAftSuite := func(text string, fail bool) leafnodes.SuiteNode {
		return leafnodes.NewAfterSuiteNode(func() {
			writer.AddEvent(text)
			thingsThatRan = append(thingsThatRan, text)
			if fail {
				failer.Fail(text, codelocation.New(0))
			}
		}, codelocation.New(0), 0, failer)
	}

	newSpec := func(text string, flag types.FlagType, fail bool) *spec.Spec {
		subject := leafnodes.NewItNode(text, func() {
			writer.AddEvent(text)
			thingsThatRan = append(thingsThatRan, text)
			if fail {
				failer.Fail(text, codelocation.New(0))
			}
		}, flag, codelocation.New(0), 0, failer, 0)

		return spec.New(subject, []*containernode.ContainerNode{})
Ejemplo n.º 2
0
func (suite *Suite) SetAfterSuiteNode(body interface{}, codeLocation types.CodeLocation, timeout time.Duration) {
	if suite.afterSuiteNode != nil {
		panic("You may only call AfterSuite once!")
	}
	suite.afterSuiteNode = leafnodes.NewAfterSuiteNode(body, codeLocation, timeout, suite.failer)
}