Ejemplo n.º 1
0
func v4Defrag(v4frag chan gopacket.Packet, normalPack chan gopacket.Packet) error {
	defragger := ip4defrag.NewIPv4Defragmenter()
	for {
		fragpack := <-v4frag
		layer := fragpack.Layer(layers.LayerTypeIPv4).(*layers.IPv4)
		in, err := defragger.DefragIPv4(layer)
		if err != nil {
			return err //error handle
		} else if in == nil { //part of fragment continue
			continue
		} else {
			b := gopacket.NewSerializeBuffer()
			ops := gopacket.SerializeOptions{
				FixLengths:       true,
				ComputeChecksums: true,
			}
			// it should be remebered that you should copy the payload in when you use SerializeTo
			ip_payload, _ := b.PrependBytes(len(in.Payload))
			copy(ip_payload, in.Payload)
			in.SerializeTo(b, ops)
			resultPack := gopacket.NewPacket(b.Bytes(), layers.LayerTypeIPv4, gopacket.Default)
			err := resultPack.ErrorLayer()
			if err != nil {
				fmt.Println("Error decoding some part of the packet:", err) //need error handle here
				//return
				continue
			}
			resultPack.Metadata().CaptureLength = len(resultPack.Data())
			resultPack.Metadata().Length = len(resultPack.Data())
			fmt.Println("defrag a package")
			normalPack <- resultPack
		}
	}
	return nil
}
Ejemplo n.º 2
0
func Testv4Defrag(t *testing.T) {
	v4defragger := ip4defrag.NewIPv4Defragmenter()
	pack1 := gopacket.NewPacket(testPing1Frag1, layers.LinkTypeEthernet, gopacket.Default)
	pack2 := gopacket.NewPacket(testPing1Frag2, layers.LinkTypeEthernet, gopacket.Default)
	pack3 := gopacket.NewPacket(testPing1Frag3, layers.LinkTypeEthernet, gopacket.Default)
	pack4 := gopacket.NewPacket(testPing1Frag4, layers.LinkTypeEthernet, gopacket.Default)
	result, err := v4defragger.DefragIPv4(pack1.Layer(layers.LayerTypeIPv4).(*layers.IPv4))
	if err != nil {
		t.Fatalf("error defragmenting pack1")
	}
	if result != nil {
		t.Fatalf("unexpected defragmented packet after pack1")
	}
	result, err = v4defragger.DefragIPv4(pack2.Layer(layers.LayerTypeIPv4).(*layers.IPv4))
	if err != nil {
		t.Fatalf("error defragmenting pack2")
	}
	if result != nil {
		t.Fatalf("unexpected defragmented packet after pack2")
	}
	result, err = v4defragger.DefragIPv4(pack3.Layer(layers.LayerTypeIPv4).(*layers.IPv4))
	if err != nil {
		t.Fatalf("error defragmenting pack3")
	}
	if result != nil {
		t.Fatalf("unexpected defragmented packet after pack3")
	}
	result, err = v4defragger.DefragIPv4(pack4.Layer(layers.LayerTypeIPv4).(*layers.IPv4))
	if err != nil {
		t.Fatalf("error defragmenting pack4")
	}
	if result == nil {
		t.Fatalf("missing defragmented packet after pack4")
	}
	ip := result
	// TEST if the ip matches expectation
	if ip == nil {
		t.Errorf("defrag does not return IPV4 LAYER")
	}
	if len(ip.LayerPayload()) != 4508 {
		t.Fatalf("defrag: expecting a packet of 4508 bytes, got %d", len(ip.LayerPayload()))
	}

	validPayload := append(testPing1Frag1[34:], testPing1Frag2[34:]...)
	validPayload = append(validPayload, testPing1Frag3[34:]...)
	validPayload = append(validPayload, testPing1Frag4[34:]...)

	if bytes.Compare(validPayload, ip.LayerPayload()) != 0 {
		fmt.Println(bytediff.BashOutput.String(
			bytediff.Diff(validPayload, ip.LayerPayload())))
		t.Errorf("defrag: payload is not correctly defragmented")
	}
}
Ejemplo n.º 3
0
func TestnotFrag(t *testing.T) {
	ip := layers.IPv4{
		Version: 4,
		TTL:     220,
		SrcIP:   net.IPv4(1, 1, 1, 1),
		DstIP:   net.IPv4(2, 2, 2, 2),
		Flags:   layers.IPv4DontFragment,
	}
	v4defragger := ip4defrag.NewIPv4Defragmenter()
	b := gopacket.NewSerializeBuffer()
	ops := gopacket.SerializeOptions{
		FixLengths:       true,
		ComputeChecksums: true,
	}
	ip.SerializeTo(b, ops)
	pack := gopacket.NewPacket(b.Bytes(), layers.LinkTypeIPv4, gopacket.Default)
	_, err := v4defragger.DefragIPv4(pack.Layer(layers.LayerTypeIPv4).(*layers.IPv4))
	if err != nil {
		t.Errorf("v4defrag do not return err when no frag pack is in")
	}
}
Ejemplo n.º 4
0
func Run(src gopacket.PacketDataSource) {
	if !flag.Parsed() {
		log.Fatalln("Run called without flags.Parse() being called")
	}
	var dec gopacket.Decoder
	var ok bool
	if dec, ok = gopacket.DecodersByLayerName[*decoder]; !ok {
		log.Fatalln("No decoder named", *decoder)
	}
	source := gopacket.NewPacketSource(src, dec)
	source.Lazy = *lazy
	source.NoCopy = true
	fmt.Fprintln(os.Stderr, "Starting to read packets")
	count := 0
	bytes := int64(0)
	start := time.Now()
	errors := 0
	truncated := 0
	layertypes := map[gopacket.LayerType]int{}
	defragger := ip4defrag.NewIPv4Defragmenter()

	for packet := range source.Packets() {
		count++
		bytes += int64(len(packet.Data()))

		// defrag the IPv4 packet if required
		if *defrag {
			ip4Layer := packet.Layer(layers.LayerTypeIPv4)
			if ip4Layer == nil {
				continue
			}
			ip4 := ip4Layer.(*layers.IPv4)
			l := ip4.Length

			newip4, err := defragger.DefragIPv4(ip4)
			if err != nil {
				log.Fatalln("Error while de-fragmenting", err)
			} else if newip4 == nil {
				continue // packet fragment, we don't have whole packet yet.
			}
			if newip4.Length != l {
				fmt.Printf("Decoding re-assembled packet: %s\n", newip4.NextLayerType())
				pb, ok := packet.(gopacket.PacketBuilder)
				if !ok {
					panic("Not a PacketBuilder")
				}
				nextDecoder := newip4.NextLayerType()
				nextDecoder.Decode(newip4.Payload, pb)
			}
		}

		if *dump {
			fmt.Println(packet.Dump())
		} else if *print {
			fmt.Println(packet)
		}
		if !*lazy || *print || *dump { // if we've already decoded all layers...
			for _, layer := range packet.Layers() {
				layertypes[layer.LayerType()]++
			}
			if packet.Metadata().Truncated {
				truncated++
			}
			if errLayer := packet.ErrorLayer(); errLayer != nil {
				errors++
				if *printErrors {
					fmt.Println("Error:", errLayer.Error())
					fmt.Println("--- Packet ---")
					fmt.Println(packet.Dump())
				}
			}
		}
		done := *maxcount > 0 && count >= *maxcount
		if count%*statsevery == 0 || done {
			fmt.Fprintf(os.Stderr, "Processed %v packets (%v bytes) in %v, %v errors and %v truncated packets\n", count, bytes, time.Since(start), errors, truncated)
			if len(layertypes) > 0 {
				fmt.Fprintf(os.Stderr, "Layer types seen: %+v\n", layertypes)
			}
		}
		if done {
			break
		}
	}
}