Ejemplo n.º 1
0
func (c *disposeCommand) Exec(context *opengl.Context, indexOffsetInBytes int) error {
	if c.target.framebuffer != nil {
		context.DeleteFramebuffer(c.target.framebuffer.native)
	}
	if c.target.texture != nil {
		context.DeleteTexture(c.target.texture.native)
	}
	return nil
}