Ejemplo n.º 1
0
func (self *log) appendRequest(request *protocol.Request, shardId uint32) error {
	bytes, err := request.Encode()

	if err != nil {
		return err
	}
	// every request is preceded with the length, shard id and the request number
	hdr := &entryHeader{
		shardId:       shardId,
		requestNumber: request.GetRequestNumber(),
		length:        uint32(len(bytes)),
	}
	writtenHdrBytes, err := hdr.Write(self.file)
	if err != nil {
		logger.Error("Error while writing header: %s", err)
		return err
	}
	written, err := self.file.Write(bytes)
	if err != nil {
		logger.Error("Error while writing request: %s", err)
		return err
	}
	if written < len(bytes) {
		err = fmt.Errorf("Couldn't write entire request")
		logger.Error("Error while writing request: %s", err)
		return err
	}
	self.fileSize += uint64(writtenHdrBytes + written)
	return nil
}
Ejemplo n.º 2
0
func (self *log) appendRequest(request *protocol.Request, shardId uint32) (uint32, error) {
	self.assignSequenceNumbers(shardId, request)
	bytes, err := request.Encode()

	if err != nil {
		return 0, err
	}
	requestNumber := self.state.getNextRequestNumber()
	// every request is preceded with the length, shard id and the request number
	hdr := &entryHeader{
		shardId:       shardId,
		requestNumber: requestNumber,
		length:        uint32(len(bytes)),
	}
	writtenHdrBytes, err := hdr.Write(self.file)
	if err != nil {
		logger.Error("Error while writing header: %s", err)
		return 0, err
	}
	written, err := self.file.Write(bytes)
	if err != nil {
		logger.Error("Error while writing request: %s", err)
		return 0, err
	}
	if written < len(bytes) {
		err = fmt.Errorf("Couldn't write entire request")
		logger.Error("Error while writing request: %s", err)
		return 0, err
	}
	self.fileSize += uint64(writtenHdrBytes + written)
	self.conditionalBookmarkAndIndex()
	return requestNumber, nil
}
Ejemplo n.º 3
0
// Makes a request to the server. If the responseStream chan is not nil it will expect a response from the server
// with a matching request.Id. The REQUEST_RETRY_ATTEMPTS constant of 3 and the RECONNECT_RETRY_WAIT of 100ms means
// that an attempt to make a request to a downed server will take 300ms to time out.
func (self *ProtobufClient) MakeRequest(request *protocol.Request, responseStream chan *protocol.Response) error {
	if request.Id == nil {
		id := atomic.AddUint32(&self.lastRequestId, uint32(1))
		request.Id = &id
	}
	if responseStream != nil {
		self.requestBufferLock.Lock()

		// this should actually never happen. The sweeper should clear out dead requests
		// before the uint32 ids roll over.
		if oldReq, alreadyHasRequestById := self.requestBuffer[*request.Id]; alreadyHasRequestById {
			message := "already has a request with this id, must have timed out"
			log.Error(message)
			oldReq.responseChan <- &protocol.Response{Type: &endStreamResponse, ErrorMessage: &message}
		}
		self.requestBuffer[*request.Id] = &runningRequest{timeMade: time.Now(), responseChan: responseStream, request: request}
		self.requestBufferLock.Unlock()
	}

	data, err := request.Encode()
	if err != nil {
		return err
	}

	conn := self.getConnection()
	if conn == nil {
		conn = self.reconnect()
		if conn == nil {
			return fmt.Errorf("Failed to connect to server %s", self.hostAndPort)
		}
	}

	if self.writeTimeout > 0 {
		conn.SetWriteDeadline(time.Now().Add(self.writeTimeout))
	}
	buff := bytes.NewBuffer(make([]byte, 0, len(data)+8))
	binary.Write(buff, binary.LittleEndian, uint32(len(data)))
	_, err = conn.Write(append(buff.Bytes(), data...))

	if err == nil {
		return nil
	}

	// if we got here it errored out, clear out the request
	self.requestBufferLock.Lock()
	delete(self.requestBuffer, *request.Id)
	self.requestBufferLock.Unlock()
	self.reconnect()
	return err
}
Ejemplo n.º 4
0
func (self *LevelDbDatastore) LogRequestAndAssignSequenceNumber(request *protocol.Request, replicationFactor *uint8, ownerServerId *uint32) error {
	// log to this key structure on a different DB sharded by day: <cluster version><owner id><sequence server id><replication sequence>
	var numberKey []byte
	if request.SequenceNumber == nil {
		sequenceNumber, err := self.AtomicIncrement(self.keyForOwnerAndServerSequenceNumber(request.ClusterVersion, replicationFactor, ownerServerId, request.OriginatingServerId), 1)
		if err != nil {
			return err
		}
		request.SequenceNumber = &sequenceNumber
	} else {
		// this is for a replicated write, ensure that it's the next in line for this owner and server
		name := self.keyForOwnerAndServerSequenceNumber(request.ClusterVersion, replicationFactor, ownerServerId, request.OriginatingServerId)
		numberKey = append(ATOMIC_INCREMENT_PREFIX, []byte(name)...)
		numberBytes, err := self.db.Get(self.readOptions, numberKey)
		if err != nil {
			return err
		}
		previousSequenceNumber := self.bytesToCurrentNumber(numberBytes)
		if previousSequenceNumber+uint64(1) != *request.SequenceNumber {
			return SequenceMissingRequestsError{"Missing requests between last seen and this one.", previousSequenceNumber}
		}
	}

	self.requestLogLock.RLock()
	requestLog := self.currentRequestLog
	self.requestLogLock.RUnlock()

	// proxied writes should be logged as replicated ones. That's what is expected if they're replayed later
	if *request.Type == protocol.Request_PROXY_WRITE {
		request.Type = &replicateWrite
	}

	data, err := request.Encode()
	if err != nil {
		return err
	}

	key := self.requestLogKey(request.ClusterVersion, request.OriginatingServerId, ownerServerId, request.SequenceNumber, replicationFactor)
	err = requestLog.db.Put(self.writeOptions, key, data)
	if err != nil {
		return err
	}
	if numberKey != nil {
		currentNumberBuffer := bytes.NewBuffer(make([]byte, 0, 8))
		binary.Write(currentNumberBuffer, binary.BigEndian, *request.SequenceNumber)
		self.db.Put(self.writeOptions, numberKey, currentNumberBuffer.Bytes())
	}
	return nil
}
Ejemplo n.º 5
0
func (self *LevelDbDatastore) LogRequestAndAssignSequenceNumber(request *protocol.Request, replicationFactor *uint8, ownerServerId *uint32) error {
	// log to this key structure on a different DB sharded by day: <cluster version><owner id><sequence server id><replication sequence>
	updateSequenceNumber := false
	if request.SequenceNumber == nil {
		sequenceNumber, err := self.AtomicIncrement(self.keyForOwnerAndServerSequenceNumber(request.ClusterVersion, replicationFactor, ownerServerId, request.OriginatingServerId), 1)
		if err != nil {
			return err
		}
		request.SequenceNumber = &sequenceNumber
	} else {
		updateSequenceNumber = true
		previousSequenceNumber, err := self.CurrentSequenceNumber(request.ClusterVersion, replicationFactor, ownerServerId, request.OriginatingServerId)
		if err != nil {
			return err
		}
		// Do a less than comparison because it's ok if we're just getting the same write again. As long as we haven't missed one.
		if previousSequenceNumber+uint64(1) < *request.SequenceNumber {
			log.Warn("MISSING REQUESTS: %d, %d", previousSequenceNumber, *request.SequenceNumber)
			return SequenceMissingRequestsError{"Missing requests between last seen and this one.", previousSequenceNumber, *request.SequenceNumber}
		}
	}

	self.requestLogLock.RLock()
	requestLog := self.currentRequestLog
	self.requestLogLock.RUnlock()

	// proxied writes should be logged as replicated ones. That's what is expected if they're replayed later
	if *request.Type == protocol.Request_PROXY_WRITE {
		request.Type = &replicateWrite
	}

	data, err := request.Encode()
	if err != nil {
		return err
	}

	key := NewWALKey(request.ClusterVersion, request.OriginatingServerId, ownerServerId, request.SequenceNumber, replicationFactor)
	err = requestLog.db.Put(self.writeOptions, key, data)
	if err != nil {
		return err
	}
	if updateSequenceNumber {
		return self.updateSequenceNumber(request.ClusterVersion, replicationFactor, ownerServerId, request.OriginatingServerId, *request.SequenceNumber)
	}
	return nil
}
Ejemplo n.º 6
0
// Makes a request to the server. If the responseStream chan is not nil it will expect a response from the server
// with a matching request.Id. The REQUEST_RETRY_ATTEMPTS constant of 3 and the RECONNECT_RETRY_WAIT of 100ms means
// that an attempt to make a request to a downed server will take 300ms to time out.
func (self *ProtobufClient) MakeRequest(request *protocol.Request, responseStream chan *protocol.Response) error {
	if responseStream != nil {
		self.requestBufferLock.Lock()

		// this should actually never happen. The sweeper should clear out dead requests
		// before the uint32 ids roll over.
		if oldReq, alreadyHasRequestById := self.requestBuffer[*request.Id]; alreadyHasRequestById {
			log.Error("already has a request with this id, must have timed out")
			close(oldReq.responseChan)
		}
		self.requestBuffer[*request.Id] = &runningRequest{time.Now(), responseStream}
		self.requestBufferLock.Unlock()
	}

	data, err := request.Encode()
	if err != nil {
		return err
	}

	// retry sending this at least a few times
	for attempts := 0; attempts < REQUEST_RETRY_ATTEMPTS; attempts++ {
		conn := self.getConnection()
		if conn == nil {
			self.reconnect()
			continue
		}

		err = binary.Write(conn, binary.LittleEndian, uint32(len(data)))
		if err == nil {
			_, err = conn.Write(data)
			if err == nil {
				return nil
			}
		}
		log.Error("ProtobufClient: error making request: %s", err)
		// TODO: do something smarter here based on whatever the error is.
		// failed to make the request, reconnect and try again.
		self.reconnect()
	}

	// if we got here it errored out, clear out the request
	self.requestBufferLock.Lock()
	delete(self.requestBuffer, *request.Id)
	self.requestBufferLock.Unlock()
	return err
}