Example #1
0
// getConn is used to get a connection from the pool.
func (n *NetworkTransport) getConn(target string) (*netConn, error) {
	// Check for a pooled conn
	if conn := n.getPooledConn(target); conn != nil {
		return conn, nil
	}

	// Dial a new connection
	conn, err := n.stream.Dial(target, n.timeout)
	if err != nil {
		return nil, err
	}

	// Wrap the conn
	netConn := &netConn{
		target: target,
		conn:   conn,
		r:      bufio.NewReader(conn),
		w:      bufio.NewWriter(conn),
	}

	// Setup encoder/decoders
	netConn.dec = codec.NewDecoder(netConn.r, &codec.MsgpackHandle{})
	netConn.enc = codec.NewEncoder(netConn.w, &codec.MsgpackHandle{})

	// Done
	return netConn, nil
}
Example #2
0
func (m *MockFSM) Restore(inp io.ReadCloser) error {
	m.Lock()
	defer m.Unlock()
	defer inp.Close()
	hd := codec.MsgpackHandle{}
	dec := codec.NewDecoder(inp, &hd)

	m.logs = nil
	return dec.Decode(&m.logs)
}
Example #3
0
// handleConn is used to handle an inbound connection for its lifespan.
func (n *NetworkTransport) handleConn(conn net.Conn) {
	defer conn.Close()
	r := bufio.NewReader(conn)
	w := bufio.NewWriter(conn)
	dec := codec.NewDecoder(r, &codec.MsgpackHandle{})
	enc := codec.NewEncoder(w, &codec.MsgpackHandle{})

	for {
		if err := n.handleCommand(r, dec, enc); err != nil {
			if err != io.EOF {
				n.logger.Printf("[ERR] raft-net: Failed to decode incoming command: %v", err)
			}
			return
		}
		if err := w.Flush(); err != nil {
			n.logger.Printf("[ERR] raft-net: Failed to flush response: %v", err)
			return
		}
	}
}
Example #4
0
File: util.go Project: eswdd/bosun
// Decode reverses the encode operation on a byte slice input
func decodeMsgPack(buf []byte, out interface{}) error {
	r := bytes.NewBuffer(buf)
	hd := codec.MsgpackHandle{}
	dec := codec.NewDecoder(r, &hd)
	return dec.Decode(out)
}