// Returns a string which specifies the code set used for text annotations. func (dw *DrawingWand) GetTextEncoding() string { cstr := C.DrawGetTextEncoding(dw.dw) defer C.free(unsafe.Pointer(cstr)) return C.GoString(cstr) }
// Returns a string which specifies the code set used for text annotations. func (dw *DrawingWand) GetTextEncoding() string { cstr := C.DrawGetTextEncoding(dw.dw) defer relinquishMemory(unsafe.Pointer(cstr)) return C.GoString(cstr) }