// Sets the wand pixel depth. func (mw *MagickWand) SetDepth(depth uint) error { C.MagickSetDepth(mw.mw, C.size_t(depth)) return mw.GetLastError() }
// Sets the wand pixel depth. func (mw *MagickWand) SetDepth(depth uint) error { ok := C.MagickSetDepth(mw.mw, C.size_t(depth)) return mw.getLastErrorIfFailed(ok) }