// Terminates the MagickWand environment func Terminate() { if initialized { C.MagickWandTerminus() initialized = false } }
func Finalize() { C.MagickWandTerminus() }
// Destroys canvas. func (cv Canvas) Destroy() { if cv.wand != nil { C.DestroyMagickWand(cv.wand) } C.MagickWandTerminus() }
/* Terminates the MagickWand environment. */ func Terminus() { C.MagickWandTerminus() }