// FlushEvents (https://wiki.libsdl.org/SDL_FlushEvents) func FlushEvents(minType, maxType uint32) { C.SDL_FlushEvents(C.Uint32(minType), C.Uint32(maxType)) }
func FlushEvents(minType, maxType uint32) { _minType := (C.Uint32)(minType) _maxType := (C.Uint32)(maxType) C.SDL_FlushEvents(_minType, _maxType) }