// ClearOk clears the window completely prior to redrawing it. If called // on stdscr then the whole screen is redrawn no matter which window has // Refresh() called on it. Defaults to False. func (w *Window) ClearOk(ok bool) { C.clearok(w.win, C.bool(ok)) }
func (win *Window) Clearok(b bool) error { if C.clearok((*C.WINDOW)(win), bool2cint(b)) == C.ERR { return CursesError{"clearok failed"} } return nil }