func (b *Body) ApplyForce(force Vect, offset Vect) { C.cpBodyApplyForce(b.CPBody, force.CPVect, offset.CPVect) }
// ApplyForce applies a force (in world coordinates) to the body at a point relative // to the center of gravity (also in world coordinates). func (b Body) ApplyForce(f, r Vect) { C.cpBodyApplyForce(b.c(), f.c(), r.c()) }