func issue(f *func()) { C.gdk_threads_add_idle(C.GSourceFunc(C.xdoissue), C.gpointer(unsafe.Pointer(f))) }
func gdk_threads_add_idle(idleop *gtkIdleOp) { C.gdk_threads_add_idle(C.GCallback(C.our_idle_callback), C.gpointer(unsafe.Pointer(idleop))) }
/* A wrapper for the common usage of gdk_threads_add_idle_full() assigning the default priority, #G_PRIORITY_DEFAULT_IDLE. See gdk_threads_add_idle_full(). */ func ThreadsAddIdle(function C.GSourceFunc, data unsafe.Pointer) (return__ uint) { var __cgo__return__ C.guint __cgo__return__ = C.gdk_threads_add_idle(function, (C.gpointer)(data)) return__ = uint(__cgo__return__) return }