Example #1
0
func TexParameteriv(
	target Enum, pname Enum, params *int32) {
	C.glTexParameteriv(
		C.GLenum(target),
		C.GLenum(pname),
		(*C.GLint)(params))
}
Example #2
0
func TexParameteriv(target, pname Enum, params []int32) {
	defer func() {
		errstr := errDrain()
		log.Printf("gl.TexParameteriv(%v, %v, %v) %v", target, pname, params, errstr)
	}()
	C.glTexParameteriv(target.c(), pname.c(), (*C.GLint)(&params[0]))
}
Example #3
0
func TexParameteriv(target, pname Enum, params []int32) {
	C.glTexParameteriv(target.c(), pname.c(), (*C.GLint)(&params[0]))
}
Example #4
0
File: texture.go Project: Nvveen/gl
//void glTexParameteriv (GLenum target, GLenum pname, const int *params)
func TexParameteriv(target GLenum, pname GLenum, params []int32) {
	if len(params) == 0 {
		panic(ErrorInputSize)
	}
	C.glTexParameteriv(C.GLenum(target), C.GLenum(pname), (*C.GLint)(&params[0]))
}
Example #5
0
//void glTexParameteriv (GLenum target, GLenum pname, const int *params)
func TexParameteriv(target GLenum, pname GLenum, params []int32) {
	if len(params) == 0 {
		panic("Invalid params slice length")
	}
	C.glTexParameteriv(C.GLenum(target), C.GLenum(pname), (*C.GLint)(&params[0]))
}
Example #6
0
func TexParameteriv(target, pname uint, params []int32) []int32 {
	C.glTexParameteriv(C.GLenum(target), C.GLenum(pname), (*C.GLint)(&params[0]))
	return params
}