// GetJoystickPresent returns whether the specified joystick is present. func JoystickPresent(joy Joystick) bool { ret := glfwbool(C.glfwJoystickPresent(C.int(joy))) panicError() return ret }
//GetJoystickPresent returns whether the specified joystick is present. func JoystickPresent(joy Joystick) bool { return glfwbool(C.glfwJoystickPresent(C.int(joy))) }