Example #1
0
// Qrng_Alloc creates a new quasirandom number generator of the
// requested type and dimension and returns it as a QrngState
// object.
// XXX: using SetFinalizer to release the generator doesn't work
// properly since the go runtime destroys the object prematurely.
func Qrng_alloc(qrngType QrngType, dim uint) QrngState {
	state := QrngState{C.gsl_qrng_alloc(qrngType.qrng, C.uint(dim)), dim}

	// make sure we get rid of any memory associated with the
	// rng within gsl
	//runtime.SetFinalizer(&state,
	//  func(qrng *QrngState) {C.gsl_qrng_free(qrng.state)})
	return state
}
Example #2
0
func QrngAlloc(t *GslQrngType, d uint32) *GslQrng {
	_ref := C.gsl_qrng_alloc((*C.gsl_qrng_type)(unsafe.Pointer(t.Ptr())), C.uint(d))
	_result := &GslQrng{}
	gogsl.InitializeGslReference(_result, uintptr(unsafe.Pointer(_ref)))
	return _result
}