func (cam *Camera) OpenCamera() { cam.openMutex.Lock() defer cam.openMutex.Unlock() if !C.isOpen() { C.openCamera() } }
func (cam *Camera) CloseCamera() { cam.openMutex.Lock() defer cam.openMutex.Unlock() if C.isOpen() { C.closeCamera() } }
func (cam *Camera) SetParam(p Param, value interface{}) error { cam.openMutex.Lock() defer cam.openMutex.Unlock() if !C.isOpen() { return fmt.Errorf("Camera is not open.") } cam.startMutex.Lock() defer cam.startMutex.Unlock() if C.isCameraGrabbing() { return fmt.Errorf("Camera is grabbing.") } cName := C.CString(p.Name) defer C.free(unsafe.Pointer(cName)) switch v := value.(type) { case string: // Multiple types for a string switch p.OriginalType { case OriginalTypeGenApiIEnumerationT: cValue := C.CString(v) defer C.free(unsafe.Pointer(cValue)) C.setNodeMapEnumParam(cName, cValue) case OriginalTypeGenApiIString, OriginalTypeGenApiICommand: return fmt.Errorf("Original type %s not implemented.", p.OriginalType) default: return fmt.Errorf("Unexpected string for type %s", p.OriginalType) } case int64: if p.OriginalType != OriginalTypeGenApiIInteger { return fmt.Errorf("Unexpected int64 for type %s", p.OriginalType) } cValue := C.int(v) C.setNodeMapIntParam(cName, cValue) case float64: if p.OriginalType != OriginalTypeGenApiIFloat { return fmt.Errorf("Unexpected float64 for type %s", p.OriginalType) } cValue := C.double(v) C.setNodeMapFloatParam(cName, cValue) default: return fmt.Errorf("Value type %T of param %s not implemented.", value, p.Name) } return nil }
func (cam *Camera) SetHardwareTriggerConfiguration() error { cam.openMutex.Lock() defer cam.openMutex.Unlock() if !C.isOpen() { return fmt.Errorf("Camera is not open.") } cam.startMutex.Lock() defer cam.startMutex.Unlock() if C.isCameraGrabbing() { return fmt.Errorf("Camera is grabbing.") } C.setHardwareTriggerConfiguration() return nil }
func (cam *Camera) ConfigureCamera() error { cam.openMutex.Lock() defer cam.openMutex.Unlock() if !C.isOpen() { return fmt.Errorf("Camera is not open.") } cam.startMutex.Lock() defer cam.startMutex.Unlock() if C.isCameraGrabbing() { return fmt.Errorf("Camera is grabbing.") } C.configureCamera() return nil }