// Fullscreen returns wether or not we are currently in fullscreen mode. func (this *Player) Fullscreen() (bool, error) { if this.ptr == nil { return false, syscall.EINVAL } return C.libvlc_get_fullscreen(this.ptr) != 0, checkError() }
// Fullscreen returns wether or not we are currently in fullscreen mode. func (this *Player) Fullscreen() (bool, error) { if this.ptr == nil { return false, &VLCError{"Player is nil"} } return C.libvlc_get_fullscreen(this.ptr) != 0, checkError() }