// Scale returns the video scaling factor. That is the ratio of the number of // pixels on screen to the number of pixels in the original decoded video in each // dimension. // // Note: Not all video outputs support scaling. func (this *Player) Scale() (float32, error) { if this.ptr == nil { return 0, syscall.EINVAL } return float32(C.libvlc_video_get_scale(this.ptr)), checkError() }
// Scale returns the video scaling factor. That is the ratio of the number of // pixels on screen to the number of pixels in the original decoded video in each // dimension. // // Note: Not all video outputs support scaling. func (this *Player) Scale() (float32, error) { if this.ptr == nil { return 0, &VLCError{"Player is nil"} } return float32(C.libvlc_video_get_scale(this.ptr)), checkError() }