func (lua *Lua) toGoValue(i C.int, paramType reflect.Type) (ret reflect.Value) { luaType := C.lua_type(lua.State, i) paramKind := paramType.Kind() switch paramKind { case reflect.Bool: if luaType != C.LUA_TBOOLEAN { lua.Panic("not a boolean") } ret = reflect.ValueOf(C.lua_toboolean(lua.State, i) == C.int(1)) case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64: if luaType != C.LUA_TNUMBER { lua.Panic("not an integer") } ret = reflect.New(paramType).Elem() ret.SetInt(int64(C.lua_tointegerx(lua.State, i, nil))) case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64: if luaType != C.LUA_TNUMBER { lua.Panic("not an unsigned") } ret = reflect.New(paramType).Elem() ret.SetUint(uint64(C.lua_tointegerx(lua.State, i, nil))) case reflect.Float32, reflect.Float64: if luaType != C.LUA_TNUMBER { lua.Panic("not a float") } ret = reflect.New(paramType).Elem() ret.SetFloat(float64(C.lua_tonumberx(lua.State, i, nil))) case reflect.Interface: switch luaType { case C.LUA_TNUMBER: ret = reflect.New(floatType).Elem() ret.SetFloat(float64(C.lua_tonumberx(lua.State, i, nil))) case C.LUA_TSTRING: ret = reflect.New(stringType).Elem() ret.SetString(C.GoString(C.lua_tolstring(lua.State, i, nil))) case C.LUA_TLIGHTUSERDATA: ret = reflect.ValueOf(C.lua_topointer(lua.State, i)) case C.LUA_TBOOLEAN: ret = reflect.New(boolType).Elem() ret.SetBool(C.lua_toboolean(lua.State, i) == C.int(1)) //TODO nil //TODO table default: lua.Panic("wrong interface argument: %v", paramKind) } case reflect.String: if luaType != C.LUA_TSTRING { lua.Panic("not a string") } ret = reflect.New(paramType).Elem() ret.SetString(C.GoString(C.lua_tolstring(lua.State, i, nil))) case reflect.Slice: switch luaType { case C.LUA_TSTRING: ret = reflect.New(paramType).Elem() cstr := C.lua_tolstring(lua.State, i, nil) ret.SetBytes(C.GoBytes(unsafe.Pointer(cstr), C.int(C.strlen(cstr)))) case C.LUA_TTABLE: ret = reflect.MakeSlice(paramType, 0, 0) C.lua_pushnil(lua.State) elemType := paramType.Elem() for C.lua_next(lua.State, i) != 0 { ret = reflect.Append(ret, lua.toGoValue(-1, elemType)) C.lua_settop(lua.State, -2) } default: lua.Panic("wrong slice argument") } case reflect.Ptr: if luaType != C.LUA_TLIGHTUSERDATA { lua.Panic("not a pointer") } pointer := C.lua_topointer(lua.State, i) ret = reflect.NewAt(paramType, unsafe.Pointer(&pointer)).Elem() case reflect.Map: if luaType != C.LUA_TTABLE { lua.Panic("not a map") } ret = reflect.MakeMap(paramType) C.lua_pushnil(lua.State) keyType := paramType.Key() elemType := paramType.Elem() for C.lua_next(lua.State, i) != 0 { ret.SetMapIndex( lua.toGoValue(-2, keyType), lua.toGoValue(-1, elemType)) C.lua_settop(lua.State, -2) } case reflect.UnsafePointer: ret = reflect.ValueOf(C.lua_topointer(lua.State, i)) //TODO complex64/128 //TODO array //TODO chan //TODO func //TODO struct default: lua.Panic("unknown argument type %v", paramType) } return }
// Converts the Lua value at the given valid index to a Go int. The Lua // value must be a number or a string convertible to a number; otherwise, // Tointeger returns 0. // // If the number is not an integer, it is truncated in some non-specified // way. func (this *State) Tointeger(index int) int { return int(C.lua_tointegerx(this.luastate, C.int(index), nil)) }