func (hmd *Hmd) GetFrameTiming(frameIndex uint) FrameTiming { return FrameTiming(C.ovrHmd_GetFrameTiming(hmd.hmdRef, C.uint(frameIndex))) }
// Thread-safe timing function for the main thread. Caller should increment frameIndex // with every frame and pass the index to RenderThread for processing. func (this *Hmd) GetFrameTiming(frameIndex int) FrameTiming { return frameTiming(C.ovrHmd_GetFrameTiming(this.cptr(), C.uint(frameIndex))) }