func (hmd *Hmd) GetRenderDesc(eye EyeType, fov FovPort) EyeRenderDesc { return newEyeRenderDesc(C.ovrHmd_GetRenderDesc(hmd.hmdRef, C.ovrEyeType(eye), fov.toC())) }
func (this *Hmd) GetRenderDesc(eyeType EyeType, fov FovPort) EyeRenderDesc { return eyeRenderDesc(C.ovrHmd_GetRenderDesc(this.cptr(), C.ovrEyeType(eyeType), c_fovPort(fov))) }