// Start the mainloop // func (self *Client) Start() error { if self.mainloop != nil { if status := C.pa_threaded_mainloop_start(self.mainloop); status < 0 { return fmt.Errorf("PulseAudio mainloop start failed with code %d", status) } } else { return fmt.Errorf("Cannot operate on undefined PulseAudio mainloop") } return nil }
func (self *PulseMainLoop) Start() int { return int(C.pa_threaded_mainloop_start(self.pa)) }