// getThreadID returns an opaque value that is unique per OS thread. func getThreadID() uintptr { // Darwin lacks a meaningful version of gettid() so instead we use // ptread_self() as a proxy. return uintptr(unsafe.Pointer(C.pthread_self())) }
// OS X cares very deeply if we don't run on the very first thread the OS creates // why? who knows. it's stupid and completely indefensible. let's use undocumented APIs to get around it. // apple uses them too: http://www.opensource.apple.com/source/kext_tools/kext_tools-19.2/kextd_main.c?txt // apple HAS SUGGESTED them too: http://lists.apple.com/archives/darwin-development/2002/Sep/msg00250.html // gstreamer uses them too: http://cgit.freedesktop.org/gstreamer/gst-plugins-good/tree/sys/osxvideo/osxvideosink.m func ensureMainThread() { // TODO set to nil like the apple code? C._CFRunLoopSetCurrent(C.CFRunLoopGetMain()) // TODO is this part necessary? C._CFMainPThread = C.pthread_self() }
func get_thread_id() string { return fmt.Sprintf("%p", C.pthread_self()) }