Example #1
0
func (n *SceneNode) Roll(radians float32, t TransformSpace) {
	C.scenenode_roll(n.cptr, C.coiReal(radians), C.transform_space(t))
}
Example #2
0
func (n *SceneNode) YawDeg(angle float32, t TransformSpace) {
	C.scenenode_yaw_degree(n.cptr, C.coiReal(angle), C.transform_space(t))
}