Example #1
0
// Enable enables the Spinbox.
func (s *Spinbox) Enable() {
	C.uiControlEnable(s.c)
}
Example #2
0
// Enable enables the Entry.
func (e *Entry) Enable() {
	C.uiControlEnable(e.c)
}
Example #3
0
// Enable enables the Group.
func (g *Group) Enable() {
	C.uiControlEnable(g.c)
}
Example #4
0
// Enable enables the ProgressBar.
func (p *ProgressBar) Enable() {
	C.uiControlEnable(p.c)
}
Example #5
0
// Enable enables the Slider.
func (s *Slider) Enable() {
	C.uiControlEnable(s.c)
}
Example #6
0
// LibuiControlEnable allows implementations of Control
// to call the libui function uiControlEnable.
func LibuiControlEnable(c uintptr) {
	C.uiControlEnable(touiControl(c))
}
Example #7
0
// Enable enables the Box.
func (b *Box) Enable() {
	C.uiControlEnable(b.c)
}
Example #8
0
// Enable enables the DateTimePicker.
func (d *DateTimePicker) Enable() {
	C.uiControlEnable(d.c)
}
Example #9
0
File: area.go Project: sjn1978/ui
// Enable enables the Area.
func (a *Area) Enable() {
	C.uiControlEnable(a.c)
}
Example #10
0
File: window.go Project: sjn1978/ui
// Enable enables the Window.
func (w *Window) Enable() {
	C.uiControlEnable(w.c)
}
Example #11
0
// Enable enables the Combobox.
func (c *Combobox) Enable() {
	C.uiControlEnable(c.co)
}
Example #12
0
// Enable enables the RadioButtons.
func (r *RadioButtons) Enable() {
	C.uiControlEnable(r.c)
}
Example #13
0
// Enable enables the Tab.
func (t *Tab) Enable() {
	C.uiControlEnable(t.c)
}
Example #14
0
File: label.go Project: sjn1978/ui
// Enable enables the Label.
func (l *Label) Enable() {
	C.uiControlEnable(l.c)
}
Example #15
0
// Enable enables the Button.
func (b *Button) Enable() {
	C.uiControlEnable(b.c)
}
Example #16
0
// Enable enables the Separator.
func (s *Separator) Enable() {
	C.uiControlEnable(s.c)
}
Example #17
0
// Enable enables the Checkbox.
func (c *Checkbox) Enable() {
	C.uiControlEnable(c.co)
}
Example #18
0
// Enable enables the Control.
func (c *control) Enable() {
	C.uiControlEnable(c.c)
}