Example #1
0
func blockcopy(n, res *gc.Node, osrc, odst, w int64) {
	// determine alignment.
	// want to avoid unaligned access, so have to use
	// smaller operations for less aligned types.
	// for example moving [4]byte must use 4 MOVB not 1 MOVW.
	align := int(n.Type.Align)

	var op int
	switch align {
	default:
		gc.Fatalf("sgen: invalid alignment %d for %v", align, n.Type)

	case 1:
		op = arm.AMOVB

	case 2:
		op = arm.AMOVH

	case 4:
		op = arm.AMOVW
	}

	if w%int64(align) != 0 {
		gc.Fatalf("sgen: unaligned size %d (align=%d) for %v", w, align, n.Type)
	}
	c := int32(w / int64(align))

	if osrc%int64(align) != 0 || odst%int64(align) != 0 {
		gc.Fatalf("sgen: unaligned offset src %d or dst %d (align %d)", osrc, odst, align)
	}

	// if we are copying forward on the stack and
	// the src and dst overlap, then reverse direction
	dir := align
	if osrc < odst && int64(odst) < int64(osrc)+w {
		dir = -dir
	}

	if op == arm.AMOVW && !gc.Nacl && dir > 0 && c >= 4 && c <= 128 {
		var r0 gc.Node
		r0.Op = gc.OREGISTER
		r0.Reg = arm.REG_R0
		var r1 gc.Node
		r1.Op = gc.OREGISTER
		r1.Reg = arm.REG_R0 + 1
		var r2 gc.Node
		r2.Op = gc.OREGISTER
		r2.Reg = arm.REG_R0 + 2

		var src gc.Node
		gc.Regalloc(&src, gc.Types[gc.Tptr], &r1)
		var dst gc.Node
		gc.Regalloc(&dst, gc.Types[gc.Tptr], &r2)
		if n.Ullman >= res.Ullman {
			// eval n first
			gc.Agen(n, &src)

			if res.Op == gc.ONAME {
				gc.Gvardef(res)
			}
			gc.Agen(res, &dst)
		} else {
			// eval res first
			if res.Op == gc.ONAME {
				gc.Gvardef(res)
			}
			gc.Agen(res, &dst)
			gc.Agen(n, &src)
		}

		var tmp gc.Node
		gc.Regalloc(&tmp, gc.Types[gc.Tptr], &r0)
		f := gc.Sysfunc("duffcopy")
		p := gins(obj.ADUFFCOPY, nil, f)
		gc.Afunclit(&p.To, f)

		// 8 and 128 = magic constants: see ../../runtime/asm_arm.s
		p.To.Offset = 8 * (128 - int64(c))

		gc.Regfree(&tmp)
		gc.Regfree(&src)
		gc.Regfree(&dst)
		return
	}

	var dst gc.Node
	var src gc.Node
	if n.Ullman >= res.Ullman {
		gc.Agenr(n, &dst, res) // temporarily use dst
		gc.Regalloc(&src, gc.Types[gc.Tptr], nil)
		gins(arm.AMOVW, &dst, &src)
		if res.Op == gc.ONAME {
			gc.Gvardef(res)
		}
		gc.Agen(res, &dst)
	} else {
		if res.Op == gc.ONAME {
			gc.Gvardef(res)
		}
		gc.Agenr(res, &dst, res)
		gc.Agenr(n, &src, nil)
	}

	var tmp gc.Node
	gc.Regalloc(&tmp, gc.Types[gc.TUINT32], nil)

	// set up end marker
	var nend gc.Node

	if c >= 4 {
		gc.Regalloc(&nend, gc.Types[gc.TUINT32], nil)

		p := gins(arm.AMOVW, &src, &nend)
		p.From.Type = obj.TYPE_ADDR
		if dir < 0 {
			p.From.Offset = int64(dir)
		} else {
			p.From.Offset = w
		}
	}

	// move src and dest to the end of block if necessary
	if dir < 0 {
		p := gins(arm.AMOVW, &src, &src)
		p.From.Type = obj.TYPE_ADDR
		p.From.Offset = w + int64(dir)

		p = gins(arm.AMOVW, &dst, &dst)
		p.From.Type = obj.TYPE_ADDR
		p.From.Offset = w + int64(dir)
	}

	// move
	if c >= 4 {
		p := gins(op, &src, &tmp)
		p.From.Type = obj.TYPE_MEM
		p.From.Offset = int64(dir)
		p.Scond |= arm.C_PBIT
		ploop := p

		p = gins(op, &tmp, &dst)
		p.To.Type = obj.TYPE_MEM
		p.To.Offset = int64(dir)
		p.Scond |= arm.C_PBIT

		p = gins(arm.ACMP, &src, nil)
		raddr(&nend, p)

		gc.Patch(gc.Gbranch(arm.ABNE, nil, 0), ploop)
		gc.Regfree(&nend)
	} else {
		var p *obj.Prog
		for {
			tmp14 := c
			c--
			if tmp14 <= 0 {
				break
			}
			p = gins(op, &src, &tmp)
			p.From.Type = obj.TYPE_MEM
			p.From.Offset = int64(dir)
			p.Scond |= arm.C_PBIT

			p = gins(op, &tmp, &dst)
			p.To.Type = obj.TYPE_MEM
			p.To.Offset = int64(dir)
			p.Scond |= arm.C_PBIT
		}
	}

	gc.Regfree(&dst)
	gc.Regfree(&src)
	gc.Regfree(&tmp)
}
Example #2
0
File: ggen.go Project: arnold8/go
func clearfat(nl *gc.Node) {
	/* clear a fat object */
	if gc.Debug['g'] != 0 {
		gc.Dump("\nclearfat", nl)
	}

	w := uint32(nl.Type.Width)

	// Avoid taking the address for simple enough types.
	if gc.Componentgen(nil, nl) {
		return
	}

	c := w % 4 // bytes
	q := w / 4 // quads

	var r0 gc.Node
	r0.Op = gc.OREGISTER

	r0.Reg = arm.REG_R0
	var r1 gc.Node
	r1.Op = gc.OREGISTER
	r1.Reg = arm.REG_R1
	var dst gc.Node
	gc.Regalloc(&dst, gc.Types[gc.Tptr], &r1)
	gc.Agen(nl, &dst)
	var nc gc.Node
	gc.Nodconst(&nc, gc.Types[gc.TUINT32], 0)
	var nz gc.Node
	gc.Regalloc(&nz, gc.Types[gc.TUINT32], &r0)
	gc.Cgen(&nc, &nz)

	if q > 128 {
		var end gc.Node
		gc.Regalloc(&end, gc.Types[gc.Tptr], nil)
		p := gins(arm.AMOVW, &dst, &end)
		p.From.Type = obj.TYPE_ADDR
		p.From.Offset = int64(q) * 4

		p = gins(arm.AMOVW, &nz, &dst)
		p.To.Type = obj.TYPE_MEM
		p.To.Offset = 4
		p.Scond |= arm.C_PBIT
		pl := p

		p = gins(arm.ACMP, &dst, nil)
		raddr(&end, p)
		gc.Patch(gc.Gbranch(arm.ABNE, nil, 0), pl)

		gc.Regfree(&end)
	} else if q >= 4 && !gc.Nacl {
		f := gc.Sysfunc("duffzero")
		p := gins(obj.ADUFFZERO, nil, f)
		gc.Afunclit(&p.To, f)

		// 4 and 128 = magic constants: see ../../runtime/asm_arm.s
		p.To.Offset = 4 * (128 - int64(q))
	} else {
		var p *obj.Prog
		for q > 0 {
			p = gins(arm.AMOVW, &nz, &dst)
			p.To.Type = obj.TYPE_MEM
			p.To.Offset = 4
			p.Scond |= arm.C_PBIT

			//print("1. %v\n", p);
			q--
		}
	}

	var p *obj.Prog
	for c > 0 {
		p = gins(arm.AMOVB, &nz, &dst)
		p.To.Type = obj.TYPE_MEM
		p.To.Offset = 1
		p.Scond |= arm.C_PBIT

		//print("2. %v\n", p);
		c--
	}

	gc.Regfree(&dst)
	gc.Regfree(&nz)
}