// valueNode returns the id of the value node for v, creating it (and // the association) as needed. It may return zero for uninteresting // values containing no pointers. // func (a *analysis) valueNode(v ssa.Value) nodeid { // Value nodes for locals are created en masse by genFunc. if id, ok := a.localval[v]; ok { return id } // Value nodes for globals are created on demand. id, ok := a.globalval[v] if !ok { var comment string if a.log != nil { comment = v.String() } id = a.addNodes(v.Type(), comment) if obj := a.objectNode(nil, v); obj != 0 { a.addressOf(v.Type(), id, obj) } a.setValueNode(v, id, nil) } return id }
func (fr *frame) value(v ssa.Value) (result *LLVMValue) { switch v := v.(type) { case nil: return nil case *ssa.Function: result, ok := fr.funcvals[v] if ok { return result } // fr.globals[v] has the function in raw pointer form; // we must convert it to <f,ctx> form. If the function // does not have a receiver, then create a wrapper // function that has an additional "context" parameter. f := fr.resolveFunction(v) if v.Signature.Recv() == nil && len(v.FreeVars) == 0 { f = contextFunction(fr.compiler, f) } pair := llvm.ConstNull(fr.llvmtypes.ToLLVM(f.Type())) fnptr := llvm.ConstBitCast(f.LLVMValue(), pair.Type().StructElementTypes()[0]) pair = llvm.ConstInsertValue(pair, fnptr, []uint32{0}) result = fr.NewValue(pair, f.Type()) fr.funcvals[v] = result return result case *ssa.Const: return fr.NewConstValue(v.Value, v.Type()) case *ssa.Global: if g, ok := fr.globals[v]; ok { return g } // Create an external global. Globals for this package are defined // on entry to translatePackage, and have initialisers. llelemtyp := fr.llvmtypes.ToLLVM(deref(v.Type())) llglobal := llvm.AddGlobal(fr.module.Module, llelemtyp, v.String()) global := fr.NewValue(llglobal, v.Type()) fr.globals[v] = global return global } if value, ok := fr.env[v]; ok { return value } // Instructions are not necessarily visited before they are used (e.g. Phi // edges) so we must "backpatch": create a value with the resultant type, // and then replace it when we visit the instruction. if b, ok := fr.backpatch[v]; ok { return b } if fr.backpatch == nil { fr.backpatch = make(map[ssa.Value]*LLVMValue) } // Note: we must not create a constant here (e.g. Undef/ConstNull), as // it is not permissible to replace a constant with a non-constant. // We must create the value in its own standalone basic block, so we can // dispose of it after replacing. currBlock := fr.builder.GetInsertBlock() fr.builder.SetInsertPointAtEnd(llvm.AddBasicBlock(currBlock.Parent(), "")) placeholder := fr.compiler.builder.CreatePHI(fr.llvmtypes.ToLLVM(v.Type()), "") fr.builder.SetInsertPointAtEnd(currBlock) value := fr.NewValue(placeholder, v.Type()) fr.backpatch[v] = value return value }