Example #1
0
func scale(f *data.Slice, factor float32) {
	a := f.Vectors()
	for i := range a[0] {
		for j := range a[0][i] {
			for k := range a[0][i][j] {
				a[0][i][j][k] *= factor
				a[1][i][j][k] *= factor
				a[2][i][j][k] *= factor

			}
		}
	}
}
Example #2
0
func normpeak(f *data.Slice) {
	a := f.Vectors()
	maxnorm := 0.
	for i := range a[0] {
		for j := range a[0][i] {
			for k := range a[0][i][j] {

				x, y, z := a[0][i][j][k], a[1][i][j][k], a[2][i][j][k]
				norm := math.Sqrt(float64(x*x + y*y + z*z))
				if norm > maxnorm {
					maxnorm = norm
				}

			}
		}
	}
	scale(f, float32(1/maxnorm))
}
Example #3
0
// normalize vector data to given length
func normalize(f *data.Slice, length float64) {
	a := f.Vectors()
	for i := range a[0] {
		for j := range a[0][i] {
			for k := range a[0][i][j] {
				x, y, z := a[0][i][j][k], a[1][i][j][k], a[2][i][j][k]
				norm := math.Sqrt(float64(x*x + y*y + z*z))
				invnorm := float32(1)
				if norm != 0 {
					invnorm = float32(length / norm)
				}
				a[0][i][j][k] *= invnorm
				a[1][i][j][k] *= invnorm
				a[2][i][j][k] *= invnorm

			}
		}
	}
}
Example #4
0
func Image(f *data.Slice, fmin, fmax string) *image.NRGBA {
	dim := f.NComp()
	switch dim {
	default:
		log.Fatalf("unsupported number of components: %v", dim)
	case 3:
		return drawVectors(f.Vectors())
	case 1:
		min, max := extrema(f.Host()[0])
		if fmin != "auto" {
			m, err := strconv.ParseFloat(fmin, 32)
			util.FatalErr(err)
			min = float32(m)
		}
		if fmax != "auto" {
			m, err := strconv.ParseFloat(fmax, 32)
			util.FatalErr(err)
			max = float32(m)
		}
		return drawFloats(f.Scalars(), min, max)
	}
	panic("unreachable")
}