// loop for reading messages from frpc after control connection is established func msgReader(cli *client.ProxyClient, c *conn.Conn, msgSendChan chan interface{}) error { // for heartbeat var heartbeatTimeout bool = false timer := time.AfterFunc(time.Duration(client.HeartBeatTimeout)*time.Second, func() { heartbeatTimeout = true c.Close() log.Error("ProxyName [%s], heartbeatRes from frps timeout", cli.Name) }) defer timer.Stop() for { buf, err := c.ReadLine() if err == io.EOF || c == nil || c.IsClosed() { c.Close() log.Warn("ProxyName [%s], frps close this control conn!", cli.Name) var delayTime time.Duration = 1 // loop until reconnect to frps for { log.Info("ProxyName [%s], try to reconnect to frps [%s:%d]...", cli.Name, client.ServerAddr, client.ServerPort) c, err = loginToServer(cli) if err == nil { close(msgSendChan) msgSendChan = make(chan interface{}, 1024) go heartbeatSender(c, msgSendChan) go msgSender(cli, c, msgSendChan) break } if delayTime < 60 { delayTime = delayTime * 2 } time.Sleep(delayTime * time.Second) } continue } else if err != nil { log.Warn("ProxyName [%s], read from frps error: %v", cli.Name, err) continue } ctlRes := &msg.ControlRes{} if err := json.Unmarshal([]byte(buf), &ctlRes); err != nil { log.Warn("ProxyName [%s], parse msg from frps error: %v : %s", cli.Name, err, buf) continue } switch ctlRes.Type { case consts.HeartbeatRes: log.Debug("ProxyName [%s], receive heartbeat response", cli.Name) timer.Reset(time.Duration(client.HeartBeatTimeout) * time.Second) case consts.NoticeUserConn: log.Debug("ProxyName [%s], new user connection", cli.Name) // join local and remote connections, async go cli.StartTunnel(client.ServerAddr, client.ServerPort) default: log.Warn("ProxyName [%s}, unsupport msgType [%d]", cli.Name, ctlRes.Type) } } return nil }
func heartbeatSender(c *conn.Conn, msgSendChan chan interface{}) { heartbeatReq := &msg.ControlReq{ Type: consts.HeartbeatReq, } log.Info("Start to send heartbeat to frps") for { time.Sleep(time.Duration(client.HeartBeatInterval) * time.Second) if c != nil && !c.IsClosed() { log.Debug("Send heartbeat to server") msgSendChan <- heartbeatReq } else { break } } log.Debug("Heartbeat goroutine exit") }
// loop for reading messages from frpc after control connection is established func msgReader(s *server.ProxyServer, c *conn.Conn, msgSendChan chan interface{}) error { // for heartbeat var heartbeatTimeout bool = false timer := time.AfterFunc(time.Duration(server.HeartBeatTimeout)*time.Second, func() { heartbeatTimeout = true s.Close() log.Error("ProxyName [%s], client heartbeat timeout", s.Name) }) defer timer.Stop() for { buf, err := c.ReadLine() if err != nil { if err == io.EOF { log.Warn("ProxyName [%s], client is dead!", s.Name) return err } else if c == nil || c.IsClosed() { log.Warn("ProxyName [%s], client connection is closed", s.Name) return err } log.Warn("ProxyName [%s], read error: %v", s.Name, err) continue } cliReq := &msg.ControlReq{} if err := json.Unmarshal([]byte(buf), &cliReq); err != nil { log.Warn("ProxyName [%s], parse msg from frpc error: %v : %s", s.Name, err, buf) continue } switch cliReq.Type { case consts.HeartbeatReq: log.Debug("ProxyName [%s], get heartbeat", s.Name) timer.Reset(time.Duration(server.HeartBeatTimeout) * time.Second) heartbeatRes := &msg.ControlRes{ Type: consts.HeartbeatRes, } msgSendChan <- heartbeatRes default: log.Warn("ProxyName [%s}, unsupport msgType [%d]", s.Name, cliReq.Type) } } return nil }