Example #1
0
// countdown shows a countdown display to the top of minute
func (d *display) countdown() {
	tick := time.NewTicker(1 * time.Second)
	ty := d.height / 2
	th := d.height / 20
	size := d.width / 70
	for delay := 60 - time.Now().Second(); delay > 0; delay-- {
		select {
		case <-tick.C:
			tx := d.width * (openvg.VGfloat(60-delay) / 60)
			openvg.BackgroundColor(d.bgcolor)
			openvg.FillColor("black")
			openvg.Rect(0, ty, d.width, th)
			openvg.FillColor("white")
			openvg.TextEnd(tx, ty+(th/4), fmt.Sprintf("start in %d ", delay), "sans", int(size))
			openvg.Rect(tx, ty, d.width-tx, th)
			openvg.End()
		}
	}
	openvg.BackgroundColor(d.bgcolor)
}
Example #2
0
//planets is an exploration of scale
func planets(width, height int, message string) {

	w := float64(width)
	h := float64(height)
	y := h / 2

	margin := 100.0
	minsize := 7.0
	labeloc := 100.0
	bgcolor := "black"
	labelcolor := "white"
	maxsize := (h / 2) * 0.05

	origin := sun.distance
	mostDistant := neptune.distance
	firstSize := mercury.radius
	lastSize := neptune.radius

	openvg.Start(width, height)
	openvg.BackgroundColor(bgcolor)

	for _, p := range SolarSystem {
		x := vmap(p.distance, origin, mostDistant, margin, w-margin)
		r := vmap(p.radius, firstSize, lastSize, minsize, maxsize)

		if p.name == "Sun" {
			openvg.FillRGB(p.color.Red, p.color.Green, p.color.Blue, 1)
			openvg.Circle(margin-(r/2), y, r)
		} else {
			light(x, y, r, p.color)
			openvg.Circle(x, y, r)
			if p.name == "Saturn" {
				ringwidth := r * 2.35 // Saturn's rings are over 2x the planet radius
				openvg.StrokeWidth(3)
				openvg.StrokeRGB(p.color.Red, p.color.Green, p.color.Blue, 1)
				openvg.Line((x - ringwidth/2), y, (x + ringwidth/2), y)
				openvg.StrokeWidth(0)
			}
		}
		if p.name == "Earth" && len(message) > 1 {
			openvg.StrokeColor(labelcolor)
			openvg.StrokeWidth(1)
			openvg.Line(x, y+(r/2), x, y+labeloc)
			openvg.StrokeWidth(0)
			openvg.FillColor(labelcolor)
			openvg.TextMid(x, y+labeloc+10, message, "sans", 12)
		}
	}
	openvg.End()
}
Example #3
0
func main() {

	width, height := openvg.Init()

	w := openvg.VGfloat(width)
	h := openvg.VGfloat(height)
	y := h / 2
	var (
		margin  openvg.VGfloat = 100.0
		minsize openvg.VGfloat = 7.0
		labeloc openvg.VGfloat = 100.0
	)
	bgcolor := "black"
	labelcolor := "white"
	maxsize := (h / 2) * 0.05

	origin := sun.distance
	mostDistant := neptune.distance
	firstSize := mercury.radius
	lastSize := neptune.radius

	openvg.Start(width, height)
	openvg.BackgroundColor(bgcolor)

	for _, p := range solarSystem {
		x := vmap(p.distance, origin, mostDistant, margin, w-margin)
		r := vmap(p.radius, firstSize, lastSize, minsize, maxsize)

		if p.name == "Sun" {
			openvg.FillRGB(p.color.Red, p.color.Green, p.color.Blue, 1)
			openvg.Circle(margin-(r/2), y, r)
		} else {
			light(x, y, r, p.color)
			openvg.Circle(x, y, r)
		}
		if p.name == "Earth" && len(os.Args) > 1 {
			openvg.StrokeColor(labelcolor)
			openvg.StrokeWidth(1)
			openvg.Line(x, y+(r/2), x, y+labeloc)
			openvg.StrokeWidth(0)
			openvg.FillColor(labelcolor)
			openvg.TextMid(x, y+labeloc+10, os.Args[1], "sans", 12)
		}
	}
	openvg.End()
	bufio.NewReader(os.Stdin).ReadByte()
	openvg.Finish()
}
Example #4
0
func main() {
	width, height := openvg.Init() // OpenGL, etc initialization

	w2 := float64(width / 2)
	h2 := float64(height / 2)
	w := float64(width)

	openvg.Start(width, height)                               // Start the picture
	openvg.BackgroundColor("black")                           // Black background
	openvg.FillRGB(44, 77, 232, 1)                            // Big blue marble
	openvg.Circle(w2, 0, w)                                   // The "world"
	openvg.FillColor("white")                                 // White text
	openvg.TextMid(w2, h2, "hello, world", "serif", width/10) // Greetings
	openvg.SaveEnd("hello.raw")                               // End the picture
	bufio.NewReader(os.Stdin).ReadBytes('\n')                 // Pause until [RETURN]
	openvg.Finish()                                           // Graphics cleanup
}
Example #5
0
func main() {
	var loop = flag.Bool("loop", false, "Loop the show")
	var resize = flag.Bool("resize", false, `Resize image to fit the screen.`)
	var bgcolor = flag.String("bg", "black", `Background color (named color or rgb(r,g,b)).`)
	var delay = flag.Duration("delay", 2*time.Second, "Delay between pictures")
	flag.Usage = func() {
		fmt.Fprintf(os.Stderr, "usage: %s [ flags ] images...\n", os.Args[0])
		flag.PrintDefaults()
		os.Exit(1)
	}

	flag.Parse()
	w, h := openvg.Init()
	images := []image.Image{}
	imgcount := 0
	for _, imgfile := range flag.Args() {
		fmt.Fprintf(os.Stderr, "loading %q ", imgfile)
		img, err := getimage(imgfile, w, h, *resize)
		if err != nil {
			fmt.Fprintln(os.Stderr, err)
			continue
		}
		images = append(images, img)
		imgcount++
		fmt.Fprintln(os.Stderr, "ok")
	}
	for {
		for _, img := range images {
			ib := img.Bounds()
			imw, imh := ib.Max.X-ib.Min.X, ib.Max.Y-ib.Min.Y
			openvg.Start(w, h)
			openvg.BackgroundColor(*bgcolor)
			x, y := openvg.VGfloat(w)/2-openvg.VGfloat(imw)/2, openvg.VGfloat(h)/2-openvg.VGfloat(imh)/2
			openvg.Img(x, y, img)
			openvg.End()
			time.Sleep(*delay)
		}
		if !*loop {
			break
		}
	}
}
Example #6
0
func main() {
	width, height := openvg.Init() // OpenGL, etc initialization

	w := openvg.VGfloat(width)
	h := openvg.VGfloat(height)

	openvg.Start(width, height)     // Start the picture
	openvg.BackgroundColor("white") // Black background
	openvg.FillColor("black")
	var x, y, spacing openvg.VGfloat

	x = w * 0.10
	y = h * 0.90
	fontsize := 24
	spacing = openvg.VGfloat(fontsize) * 2
	var data = []string{
		"\x00\x01\x02\x03\x04\x05\x06\x07\x08\x09\x0a\x0b\x0c\x0d\x0e\x0f",
		"\x10\x11\x12\x13\x14\x15\x16\x17\x18\x19\x1a\x1b\x1c\x1d\x1e\x1f",
		"\x20\x21\x22\x23\x24\x25\x26\x27\x28\x29\x2a\x2b\x2c\x2d\x2e\x2f",
		"\x30\x31\x32\x33\x34\x35\x36\x37\x38\x39\x3a\x3b\x3c\x3d\x3e\x3f",
		"\x40\x41\x42\x43\x44\x45\x46\x47\x48\x49\x4a\x4b\x4c\x4d\x4e\x4f",
		"\x50\x51\x52\x53\x54\x55\x56\x57\x58\x59\x5a\x5b\x5c\x5d\x5e\x5f",
		"\x60\x61\x62\x63\x64\x65\x66\x67\x68\x69\x6a\x6b\x6c\x6d\x6e\x6f",
		"\x70\x71\x72\x73\x74\x75\x76\x77\x78\x79\x7a\x7b\x7c\x7d\x7e\x7f",
		"\x80\x81\x82\x83\x84\x85\x86\x87\x88\x89\x8a\x8b\x8c\x8d\x8e\x8f",
		"\x90\x91\x92\x93\x94\x95\x96\x97\x98\x99\x9a\x9b\x9c\x9d\x9e\x9f",
		"\xa0\xa1\xa2\xa3\xa4\xa5\xa6\xa7\xa8\xa9\xaa\xab\xac\xad\xae\xaf",
		"\xb0\xb1\xb2\xb3\xb4\xb5\xb6\xb7\xb8\xb9\xba\xbb\xbc\xbd\xbe\xbf",
		"\xc0\xc1\xc2\xc3\xc4\xc5\xc6\xc7\xc8\xc9\xca\xcb\xcc\xcd\xce\xcf",
		"\xd0\xd1\xd2\xd3\xd4\xd5\xd6\xd7\xd8\xd9\xda\xdb\xdc\xdd\xde\xdf",
		"\xe0\xe1\xe2\xe3\xe4\xe5\xe6\xe7\xe8\xe9\xea\xeb\xec\xed\xee\xef",
		"\xf0\xf1\xf2\xf3\xf4\xf5\xf6\xf7\xf8\xf9\xfa\xfb\xfc\xfd\xfe\xff",
	}
	for i, s := range data {
		openvg.Text(x-(spacing*2), y, fmt.Sprintf("%2x", i), "mono", fontsize)
		openvg.Text(x, y, s, "mono", fontsize)
		y -= spacing
	}
	openvg.End()                              // End the picture
	bufio.NewReader(os.Stdin).ReadBytes('\n') // Pause until [RETURN]
	openvg.Finish()                           // Graphics cleanup
}
Example #7
0
func imagetable(w, h int) {
	imgw, imgh := 422, 238
	itable := []it{
		{"desert0.jpg", imgw, imgh},
		{"desert1.jpg", imgw, imgh},
		{"desert2.jpg", imgw, imgh},
		{"desert3.jpg", imgw, imgh},
		{"desert4.jpg", imgw, imgh},
		{"desert5.jpg", imgw, imgh},
		{"desert6.jpg", imgw, imgh},
		{"desert7.jpg", imgw, imgh},
		//{"http://farm4.static.flickr.com/3546/3338566612_9c56bfb53e_m.jpg", 240, 164},
		//{"http://farm4.static.flickr.com/3642/3337734413_e36baba755_m.jpg", 240, 164},
	}
	offset := openvg.VGfloat(50)
	left := offset
	bot := openvg.VGfloat(h-imgh) - offset
	gutter := offset
	x := left
	y := bot
	openvg.Start(w, h)
	openvg.BackgroundColor("black")
	for _, iname := range itable {
		openvg.Image(x, y, iname.width, iname.height, iname.name)
		openvg.FillRGB(255, 255, 255, 0.3)
		openvg.Rect(x, y, openvg.VGfloat(imgw), 32)
		openvg.FillRGB(0, 0, 0, 1)
		openvg.TextMid(x+openvg.VGfloat(imgw/2), y+10, iname.name, "sans", 16)
		x += openvg.VGfloat(iname.width) + gutter
		if x > openvg.VGfloat(w) {
			x = left
			y -= openvg.VGfloat(iname.height) + gutter
		}
	}
	y = openvg.VGfloat(h) * 0.1
	openvg.FillRGB(128, 128, 128, 1)
	openvg.TextMid(openvg.VGfloat(w/2), 100, "Joshua Tree National Park", "sans", 48)
	openvg.End()
}
Example #8
0
func main() {
	width, height := openvg.Init() // OpenGL, etc initialization

	w2 := float64(width / 2)
	h2 := float64(height / 2)
	w := float64(width)

	stops := []openvg.Offcolor{
		{0.0, openvg.RGB{44, 100, 232}, 1.0}, // blue-ish
		{0.5, openvg.RGB{22, 50, 151}, 1.0},  // darker blue
		{1.0, openvg.RGB{88, 200, 255}, 1.0}, // lighter blue
	}

	openvg.Start(width, height)                               // Start the picture
	openvg.BackgroundColor("black")                           // Black background
	openvg.FillRadialGradient(w2, 0, w2, w2, w*.5, stops)     // Big blue marble
	openvg.Circle(w2, 0, w)                                   // The "world"
	openvg.FillColor("white")                                 // White text
	openvg.TextMid(w2, h2, "hello, world", "serif", width/10) // Greetings
	openvg.SaveEnd("hvg.raw")                                 // End the picture
	bufio.NewReader(os.Stdin).ReadBytes('\n')                 // Pause until [RETURN]
	openvg.Finish()                                           // Graphics cleanup
}
Example #9
0
func main() {
	var nr = flag.Int("n", 500, "number of objects")
	var message = flag.String("m", "Go/OpenVG", "message")
	var bgcolor = flag.String("bg", "white", "background color")
	var fgcolor = flag.String("fg", "maroon", "text color")

	flag.Parse()
	rseed()

	width, height := openvg.Init()
	fw := openvg.VGfloat(width)
	fh := openvg.VGfloat(height)

	openvg.Start(width, height)
	openvg.BackgroundColor(*bgcolor)
	for i := 0; i < *nr; i++ {

		red := uint8(rand.Intn(255))
		green := uint8(rand.Intn(255))
		blue := uint8(rand.Intn(255))
		alpha := randf()

		x := randf() * fw
		y := randf() * fh
		radius := randf() * fw / 10

		openvg.FillRGB(red, green, blue, alpha)
		openvg.Circle(x, y, radius)
	}
	openvg.FillColor(*fgcolor)
	openvg.TextMid(fw/2, fh/2, *message, "sans", width/25)
	openvg.End()

	bufio.NewReader(os.Stdin).ReadBytes('\n')
	openvg.Finish()
}
Example #10
0
func imagetable(w, h int) {
	imgw, imgh := 422, 238
	itable := []string{
		"desert0.jpg",
		"desert1.jpg",
		"desert2.jpg",
		"desert3.jpg",
		"desert4.jpg",
		"desert5.jpg",
		"desert6.jpg",
		"desert7.jpg",
	}
	left := 50.0
	bot := float64(h-imgh) - 50.0
	gutter := 50.0
	x := left
	y := bot
	openvg.Start(w, h)
	openvg.BackgroundColor("black")
	for _, iname := range itable {
		openvg.Image(x, y, imgw, imgh, iname)
		openvg.FillRGB(255, 255, 255, 0.3)
		openvg.Rect(x, y, float64(imgw), 32)
		openvg.FillRGB(0, 0, 0, 1)
		openvg.TextMid(x+float64(imgw/2), y+10, iname, "sans", 16)
		x += float64(imgw) + gutter
		if x > float64(w) {
			x = left
			y -= float64(imgh) + gutter
		}
	}
	y = float64(h) * 0.1
	openvg.FillRGB(128, 128, 128, 1)
	openvg.TextMid(float64(w/2), 100, "Joshua Tree National Park", "sans", 48)
	openvg.End()
}
Example #11
0
func main() {
	var resize = flag.Bool("resize", false, "Resize image to fit the screen.")
	var bgcolor = flag.String("bg", "black", "Background color (named color or rgb(r,g,b)).")
	var fgcolor = flag.String("fg", "white", "text color (named color or rgb(r,g,b)).")
	var title = flag.String("t", "", "text annotation")
	var fontsize = flag.Float64("fp", 2.0, "fontsize %")
	var px = flag.Float64("px", 50, "x position %")
	var py = flag.Float64("py", 50, "y position %")
	var texty = flag.Float64("ty", 0, "text y %")
	var exit_code int
	defer func() {
		os.Exit(exit_code)
	}()
	flag.Usage = func() {
		fmt.Fprintf(os.Stderr, `usage: %s [ flags ] image-path

Set specified image as an overlay screen via OpenVG lib.
Default is to put this image to the center.

`, os.Args[0])
		flag.PrintDefaults()
		exit_code = 1
		return
	}

	flag.Parse()
	if flag.NArg() != 1 {
		fmt.Fprintf(os.Stderr, "Exactly one image-path argument must be specified.\n")
		flag.Usage()
		exit_code = 2
		return
	}

	openvg.SaveTerm()
	w, h := openvg.Init()
	openvg.RawTerm()
	defer openvg.Finish()
	defer openvg.RestoreTerm()

	img, err := getimage(flag.Args()[0], w, h, *resize)
	if err != nil {
		exit_code = 3
		return
	}
	ib := img.Bounds()
	imw, imh := ib.Max.X-ib.Min.X, ib.Max.Y-ib.Min.Y
	sig_chan := make(chan os.Signal, 1)
	signal.Notify(sig_chan, os.Interrupt, os.Kill, syscall.SIGHUP, syscall.SIGTERM, syscall.SIGALRM)

	openvg.Start(w, h)
	openvg.BackgroundColor(*bgcolor)
	var x, y openvg.VGfloat
	if *px < 0 || *px > 100 {
		x = openvg.VGfloat(w)/2 - openvg.VGfloat(imw)/2
	} else {
		x = openvg.VGfloat(w)*openvg.VGfloat(*px/100) - openvg.VGfloat(imw)/2
	}

	if *py < 0 || *py > 100 {
		y = openvg.VGfloat(h)/2 - openvg.VGfloat(imh)/2
	} else {
		y = openvg.VGfloat(h)*openvg.VGfloat(*py/100) - openvg.VGfloat(imh)/2
	}
	openvg.Img(x, y, img)
	if len(*title) > 0 {
		var typ openvg.VGfloat
		fs := openvg.VGfloat(*fontsize/100.0) * openvg.VGfloat(w)
		if *texty == 0 {
			typ = y - fs*1.5
		} else {
			typ = openvg.VGfloat(h) * openvg.VGfloat(*texty/100)
		}
		openvg.FillColor(*fgcolor)
		openvg.TextMid(x+openvg.VGfloat(imw)/2, typ, *title, "sans", int(fs))
	}
	openvg.End()

	_ = <-sig_chan
}