func setupLog(ctx *cli.Context) { if ctx.Bool("v") { logger.SetupLogging("debug", "stderr") } else { logger.SetupLogging("info", "stderr") } }
func (s *EngineSuite) BenchmarkSimple(c *C) { log.SetupLogging("error", "stdout") engine := CreateEngine() go engine.Run() mock := &MockConnection{} conn := NewMyConnection(nil) conn.SetMyConnection(mock) conn.SetId("debug") hndr := NewHandler(conn, engine) conn.SetOpaque(hndr) msg := codec.NewConnectMessage() msg.Magic = []byte("MQTT") msg.Version = uint8(4) msg.Identifier = "debug" msg.CleanSession = true msg.KeepAlive = uint16(0) // Ping is annoyed at this time codec.WriteMessageTo(msg, mock) // 6) just call conn.ParseMessage(). then handler will work. r, err := conn.ParseMessage() c.Assert(err, Equals, nil) c.Assert(r.GetType(), Equals, codec.PACKET_TYPE_CONNECT) // NOTE: Client turn. don't care this. time.Sleep(time.Millisecond) r, err = conn.ParseMessage() c.Assert(err, Equals, nil) c.Assert(r.GetType(), Equals, codec.PACKET_TYPE_CONNACK) for i := 0; i < c.N; i++ { // (Client) Publish pub := codec.NewPublishMessage() pub.TopicName = "/debug" pub.Payload = []byte("hello") codec.WriteMessageTo(pub, mock) // (Server) conn.ParseMessage() } // That's it. engine.Terminate() }
func NewApplication(configPath string) *Application { conf, err := configuration.LoadConfiguration(configPath) if err != nil { log.Error("Can't read config.toml. use default setting.: %s", err) } log.SetupLogging(conf.Server.LogLevel, conf.Server.LogFile) pid := strconv.Itoa(os.Getpid()) if conf.Server.PidFile != "" { if err := ioutil.WriteFile(conf.Server.PidFile, []byte(pid), 0644); err != nil { panic(err) } util.WritePid(conf.Server.PidFile) } // NOTE: INHERIT=TRUE means the process invoked from os.StartProess inherit := false if os.Getenv("INHERIT") == "TRUE" { inherit = true } log.Info("Momonga started pid: %s (inherit:%t)", pid, inherit) engine := NewMomonga(conf) app := &Application{ Engine: engine, Servers: []Server{}, configPath: configPath, config: conf, } // TODO: improve this block if conf.Server.Port > 0 { t := NewTcpServer(engine, conf, inherit) t.wg = &app.wg app.RegisterServer(t) } if conf.Server.Socket != "" { u := NewUnixServer(engine, conf, inherit) u.wg = &app.wg app.RegisterServer(u) } if conf.Server.HttpPort > 0 { h := NewHttpServer(engine, conf, inherit) h.wg = &app.wg app.RegisterServer(h) } if conf.Server.EnableTls && conf.Server.TlsPort > 0 { h := NewTlsServer(engine, conf, inherit) h.wg = &app.wg app.RegisterServer(h) } // memonized application path app.execPath, err = exec.LookPath(os.Args[0]) if err != nil { log.Error("Error: %s", err) return app } app.workingDir, err = os.Getwd() if err != nil { log.Error("Error: %s", err) return app } if conf.Bridge.Address != "" { //TODO: Bridgeは複数指定できる //TODO: Bridgeは途中で制御できる // /api/bridge/list // /api/bridge/connection/stop // /api/bridge/connection/status // /api/bridge/connection/start // /api/bridge/connection/delete // /api/bridge/connection/new?address=&port=&type=both&topic[]= // /api/bridge/config go func() { flag := 0 switch conf.Bridge.Type { case "both": flag = 3 case "out": flag = 1 case "in": flag = 2 default: panic(fmt.Sprintf("%s does not support.", conf.Bridge.Type)) } // in addr := fmt.Sprintf("%s:%d", conf.Bridge.Address, conf.Bridge.Port) c := client.NewClient(client.Option{ TransporterCallback: func() (net.Conn, error) { conn, err := net.Dial("tcp", addr) return conn, err }, Identifier: fmt.Sprintf(conf.Bridge.ClientId), Magic: []byte("MQTT"), Version: 4 | 0x80, Keepalive: 0, }) c.Connect() c.WaitConnection() if flag == 1 || flag == 3 { c.Subscribe("#", 2) c.SetRequestPerSecondLimit(-1) c.On("publish", func(msg *codec.PublishMessage) { engine.SendPublishMessage(msg, conf.Bridge.Connection, true) }) } //out if flag == 2 || flag == 3 { addr2 := fmt.Sprintf("%s:%d", conf.Server.BindAddress, conf.Server.Port) c2 := client.NewClient(client.Option{ TransporterCallback: func() (net.Conn, error) { conn, err := net.Dial("tcp", addr2) return conn, err }, Identifier: fmt.Sprintf(conf.Bridge.ClientId), Magic: []byte("MQTT"), Version: 4 | 0x80, Keepalive: 0, }) c2.Connect() c2.WaitConnection() c2.Subscribe("#", 2) c2.SetRequestPerSecondLimit(-1) c2.On("publish", func(msg *codec.PublishMessage) { c.Publish(msg.TopicName, msg.Payload, msg.QosLevel) }) } select {} }() } return app }
func (s *EngineSuite) TestBasic(c *C) { log.SetupLogging("error", "stdout") // This test introduce how to setup custom MQTT server // 1) You need to setup Momonga engine like this. engine := CreateEngine() // 2) Running Engine go engine.Run() // 3) engine expects net.Conn (see MockConnection) mock := &MockConnection{} conn := NewMyConnection(nil) conn.SetMyConnection(mock) conn.SetId("debug") // 4) setup handler. This handler implementation is example. // you can customize behaviour with On method. hndr := NewHandler(conn, engine) conn.SetOpaque(hndr) // 5) Now, msg := codec.NewConnectMessage() msg.Magic = []byte("MQTT") msg.Version = uint8(4) msg.Identifier = "debug" msg.CleanSession = true msg.KeepAlive = uint16(0) // Ping is annoyed at this time codec.WriteMessageTo(msg, mock) // 6) just call conn.ParseMessage(). then handler will work. r, err := conn.ParseMessage() c.Assert(err, Equals, nil) c.Assert(r.GetType(), Equals, codec.PACKET_TYPE_CONNECT) // NOTE: Client turn. don't care this. time.Sleep(time.Millisecond) r, err = conn.ParseMessage() c.Assert(err, Equals, nil) c.Assert(r.GetType(), Equals, codec.PACKET_TYPE_CONNACK) // Subscribe sub := codec.NewSubscribeMessage() sub.Payload = append(sub.Payload, codec.SubscribePayload{TopicPath: "/debug"}) sub.PacketIdentifier = 1 codec.WriteMessageTo(sub, mock) // (Server) r, err = conn.ParseMessage() c.Assert(err, Equals, nil) c.Assert(r.GetType(), Equals, codec.PACKET_TYPE_SUBSCRIBE) rsub := r.(*codec.SubscribeMessage) c.Assert(rsub.PacketIdentifier, Equals, uint16(1)) c.Assert(rsub.Payload[0].TopicPath, Equals, "/debug") // (Client) suback time.Sleep(time.Millisecond) r, err = conn.ParseMessage() c.Assert(err, Equals, nil) c.Assert(r.GetType(), Equals, codec.PACKET_TYPE_SUBACK) // (Client) Publish pub := codec.NewPublishMessage() pub.TopicName = "/debug" pub.Payload = []byte("hello") codec.WriteMessageTo(pub, mock) // (Server) r, err = conn.ParseMessage() c.Assert(err, Equals, nil) c.Assert(r.GetType(), Equals, codec.PACKET_TYPE_PUBLISH) rpub := r.(*codec.PublishMessage) c.Assert(rpub.TopicName, Equals, "/debug") // (Client) received publish message time.Sleep(time.Millisecond) r, err = conn.ParseMessage() rp := r.(*codec.PublishMessage) c.Assert(err, Equals, nil) c.Assert(r.GetType(), Equals, codec.PACKET_TYPE_PUBLISH) c.Assert(rp.TopicName, Equals, "/debug") c.Assert(string(rp.Payload), Equals, "hello") // okay, now disconnect from server dis := codec.NewDisconnectMessage() codec.WriteMessageTo(dis, mock) r, err = conn.ParseMessage() c.Assert(err, Equals, nil) c.Assert(r.GetType(), Equals, codec.PACKET_TYPE_DISCONNECT) // then, receive EOF from server. time.Sleep(time.Millisecond) r, err = conn.ParseMessage() c.Assert(err, Equals, nil) // That's it. engine.Terminate() }