serverSock, err := Usock.Listen("/tmp/example.sock") if err != nil { // Handle error }
clientSock, err := serverSock.Accept() if err != nil { // Handle error }
// Write data to socket _, err := clientSock.Write([]byte("Hello, world!")) if err != nil { // Handle error } // Read data from socket buf := make([]byte, 1024) n, err := clientSock.Read(buf) if err != nil { // Handle error } data := buf[:n]In summary, the `github.com/burke/zeus/go/unixsocket/Usock` package is a library in Go that provides a simple API for working with Unix domain sockets. It allows you to easily create server sockets, accept incoming connections, and read/write data over the socket.