Example #1
0
func (t *textureImpl) Release() {
	t.releasedMu.Lock()
	released := t.released
	t.released = true
	t.releasedMu.Unlock()

	if released {
		return
	}
	render.FreePicture(t.s.xc, t.xp)
	xproto.FreePixmap(t.s.xc, t.xm)
}
Example #2
0
func (w *windowImpl) Release() {
	w.mu.Lock()
	released := w.released
	w.released = true
	w.mu.Unlock()

	if released {
		return
	}
	render.FreePicture(w.s.xc, w.xp)
	xproto.FreeGC(w.s.xc, w.xg)
	xproto.DestroyWindow(w.s.xc, w.xw)
	w.pump.Release()
}
Example #3
0
File: window.go Project: morero/exp
func (w *windowImpl) Release() {
	w.mu.Lock()
	released := w.released
	w.released = true
	w.mu.Unlock()

	// TODO: set w.dead and call w.sendLifecycle, a la handling atomWMDeleteWindow?

	if released {
		return
	}
	render.FreePicture(w.s.xc, w.xp)
	xproto.FreeGC(w.s.xc, w.xg)
	xproto.DestroyWindow(w.s.xc, w.xw)
}