func Text(x, y, z float32, str string) { gl.BlendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA) gl.Enable(gl.BLEND) gl.RasterPos3f(x, y, z) for _, ch := range str { //glut.BitmapCharacter(glut.BITMAP_9_BY_15, string(ch)) } gl.Disable(gl.BLEND) }
func Number(x, y, z, n float32) { gl.BlendFunc(gl.SRC_ALPHA, gl.ONE_MINUS_SRC_ALPHA) gl.Enable(gl.BLEND) s := "" fmt.Fprintf(s, "%f", n) gl.RasterPos3f(x, y, z) for _, ch := range s { //glut.BitmapCharacter(glut.BITMAP_9_BY_15, string(ch)) } gl.Disable(gl.BLEND) }