func TestNullAPI(test *testing.T) {
	var api client.API = new(nullAPI)

	// all the methods return errors, all the time.

	if _, err := api.Machines(); err == nil {
		test.Error("Machines() did not return an error")
	}

	if _, err := api.Unit("foo"); err == nil {
		test.Error("Unit() did not return an error")
	}

	if _, err := api.Units(); err == nil {
		test.Error("Units() did not return an error")
	}

	if _, err := api.UnitStates(); err == nil {
		test.Error("UnitStates() did not return an error")
	}

	if err := api.SetUnitTargetState("foo", "bar"); err == nil {
		test.Error("SetUnitTargetState() did not return an error")
	}

	if err := api.CreateUnit(nil); err == nil {
		test.Error("CreateUnit() did not return an error")
	}

	if err := api.DestroyUnit("foo"); err == nil {
		test.Error("DestroyUnit() did not return an error")
	}
}
Example #2
0
func getUnitPage(cAPI client.API, tok PageToken) (*schema.UnitPage, error) {
	units, err := cAPI.Units()
	if err != nil {
		return nil, err
	}

	items, next := extractUnitPageData(units, tok)
	page := schema.UnitPage{
		Units: items,
	}

	if next != nil {
		page.NextPageToken = next.Encode()
	}

	return &page, nil
}