// Join a server to the cluster func (c *JoinCommand) Apply(server raft.Server) (interface{}, error) { ps, _ := server.Context().(*PeerServer) b := make([]byte, 8) binary.PutUvarint(b, server.CommitIndex()) // Make sure we're not getting a cached value from the registry. ps.registry.Invalidate(c.Name) // Check if the join command is from a previous peer, who lost all its previous log. if _, ok := ps.registry.ClientURL(c.Name); ok { return b, nil } // Check peer number in the cluster if ps.registry.Count() == ps.MaxClusterSize { log.Debug("Reject join request from ", c.Name) return []byte{0}, etcdErr.NewError(etcdErr.EcodeNoMorePeer, "", server.CommitIndex()) } // Add to shared peer registry. ps.registry.Register(c.Name, c.RaftURL, c.EtcdURL) // Add peer in raft err := server.AddPeer(c.Name, "") // Add peer stats if c.Name != ps.RaftServer().Name() { ps.followersStats.Followers[c.Name] = &raftFollowerStats{} ps.followersStats.Followers[c.Name].Latency.Minimum = 1 << 63 } return b, err }
// Remove a server from the cluster func (c *RemoveCommand) Apply(server raft.Server) (interface{}, error) { ps, _ := server.Context().(*PeerServer) // Remove node from the shared registry. err := ps.registry.Unregister(c.Name) // Delete from stats delete(ps.followersStats.Followers, c.Name) if err != nil { log.Debugf("Error while unregistering: %s (%v)", c.Name, err) return []byte{0}, err } // Remove peer in raft err = server.RemovePeer(c.Name) if err != nil { log.Debugf("Unable to remove peer: %s (%v)", c.Name, err) return []byte{0}, err } if c.Name == server.Name() { // the removed node is this node // if the node is not replaying the previous logs // and the node has sent out a join request in this // start. It is sure that this node received a new remove // command and need to be removed if server.CommitIndex() > ps.joinIndex && ps.joinIndex != 0 { log.Debugf("server [%s] is removed", server.Name()) os.Exit(0) } else { // else ignore remove log.Debugf("ignore previous remove command.") } } b := make([]byte, 8) binary.PutUvarint(b, server.CommitIndex()) return b, err }
func (s *PeerServer) SetRaftServer(raftServer raft.Server) { s.snapConf = &snapshotConf{ checkingInterval: time.Second * 3, // this is not accurate, we will update raft to provide an api lastIndex: raftServer.CommitIndex(), snapshotThr: uint64(s.Config.SnapshotCount), } raftServer.AddEventListener(raft.StateChangeEventType, s.raftEventLogger) raftServer.AddEventListener(raft.LeaderChangeEventType, s.raftEventLogger) raftServer.AddEventListener(raft.TermChangeEventType, s.raftEventLogger) raftServer.AddEventListener(raft.AddPeerEventType, s.raftEventLogger) raftServer.AddEventListener(raft.RemovePeerEventType, s.raftEventLogger) raftServer.AddEventListener(raft.HeartbeatTimeoutEventType, s.raftEventLogger) raftServer.AddEventListener(raft.ElectionTimeoutThresholdEventType, s.raftEventLogger) raftServer.AddEventListener(raft.HeartbeatEventType, s.recordMetricEvent) s.raftServer = raftServer }