Example #1
0
func DirectionBetween(from, to types.Room) types.Direction {
	for _, exit := range from.GetExits() {
		nextLocation := from.NextLocation(exit)
		nextRoom := GetRoomByLocation(nextLocation, from.GetZoneId())

		if nextRoom == to {
			return exit
		}
	}

	return types.DirectionNone
}
Example #2
0
func GetNeighbors(room types.Room) []types.Room {
	neighbors := []types.Room{}

	for _, dir := range room.GetExits() {
		coords := room.NextLocation(dir)
		neighbor := GetRoomByLocation(coords, room.GetZoneId())
		if neighbor != nil {
			neighbors = append(neighbors, neighbor)
		}
	}

	for _, id := range room.GetLinks() {
		neighbor := GetRoom(id)
		if neighbor != nil {
			neighbors = append(neighbors, neighbor)
		}
	}

	return neighbors
}